24 Feb 2023 |
Rampoina | In reply to @irc_irc.freegamedev.net_povoq:irc.freegamedev.net true, that's why I said almost it wouldn't be almost though when it's not even close to an engine | 18:46:48 |
Rampoina | you could call OpenGL nearly an engine with this logic | 18:47:12 |
poVoq | SDL has all these components for sound, networking etc, it is not only about graphics | 18:52:07 |
Rampoina | all of them are just cross platform helper layers | 18:53:23 |
Rampoina | and even with all of them together it's far away from what an engine provides | 18:53:47 |
Rampoina | so you can't call it nearly an engine, it's just not | 18:53:58 |
poVoq | fine, whatever :) | 18:55:16 |
Rampoina | you could use X and Alsa and so on as libraries to achieve mostly the same but not cross platform :) | 18:57:08 |
Rampoina | still more than writing your own rasterizer on a framebuffer I agree | 18:57:24 |
@modanung:matrix.org | I've heard good things about SFML. | 18:57:58 |
@modanung:matrix.org | If don't need 3D stuffs. | 18:58:32 |
@modanung:matrix.org | you* | 18:58:41 |
Rampoina | I haven't tried that one yet | 18:59:31 |
Rampoina | but I seem to recall Dulsi porting some SFML games to SDL maybe? | 18:59:44 |
Rampoina | maybe not | 18:59:45 |
bot | News from devplanet: Release candidate: Godot 4.0 RC 5 <https://planet.freegamedev.net/2023/02/24/release-candidate-godot-4-0-rc-5/> | 19:10:28 |
potatoxel | waiting for dogot | 20:17:26 |
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poVoq | https://freegamedev.net/d/153-what-can-the-freegamedev-chat-do-for-me/17 | 22:19:14 |
bot | Title: What can the FreeGameDev chat do for me? - FreeGameDev.net Forums (at freegamedev.net) | 22:19:15 |
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