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OpenMW Modding

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12 Jan 2024
@_discord_1130661889907630180:t2bot.iomymorrowind Start deactivating esps one by one until you find the culprit 03:57:39
@_discord_1130661889907630180:t2bot.iomymorrowind You can also click on one of the objects affected in the Consol command and type “ori” and it will tell you the ESP. 04:18:54
@_discord_bot:t2bot.ioDiscord Bridge invited @_discord_179107175489077249:t2bot.iokillobytes.04:22:15
@_discord_179107175489077249:t2bot.iokillobytes joined the room.04:22:15
@_discord_179107175489077249:t2bot.iokillobytesOpenMW_script.PNG
Download OpenMW_script.PNG
04:22:16
@_discord_179107175489077249:t2bot.iokillobytes So for installing this mod on 0.49 I have a omwscripts file in my data files directory. This is my first time with a script and I'm not sure if I'm supposed to just enable it like an esp or if this file doesn't even belong there 04:22:16
@_discord_127678330722844672:t2bot.iozackhasacat You enable it alongside the esp 04:49:23
@_discord_127678330722844672:t2bot.iozackhasacat You might be able to leave it out if it’s not required, but the lua scripts won’t work then 04:49:37
@_discord_272109858956902400:t2bot.iohalfender776image.png
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05:40:41
@_discord_272109858956902400:t2bot.iohalfender776 I uhh, used the crank and it disappeared 🫠 05:40:41
@_discord_272109858956902400:t2bot.iohalfender776 And theres an invisible wall blocking me from entering the ruin.. 05:41:23
@_discord_272109858956902400:t2bot.iohalfender776 Okay so after reloading my game it works perfectly 05:42:41
@_discord_172758567592525824:t2bot.iocapocat update your build 05:42:57
@_discord_272109858956902400:t2bot.iohalfender776 ah that would make sense 05:43:08
@_discord_272109858956902400:t2bot.iohalfender776 thanks 05:43:10
@_discord_bot:t2bot.ioDiscord Bridge invited @_discord_1194027205391552642:t2bot.iomickysteve.08:13:31
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@_discord_1194027205391552642:t2bot.iomickysteve 08:13:33
@_discord_1194027205391552642:t2bot.iomickysteve Hey does anyone have Vivec God the City mod? I'm having some trouble either some meshes or textures 08:13:33
@_discord_112241445674422272:t2bot.iosophie42069101 Looks like it's dependent on dr data tamriel data oaab data and has a missing mesh and texture optional file and hot fix file, that's about the extent i can help with. 12:52:19
@_discord_1130661889907630180:t2bot.iomymorrowind dingledonger69 One thing I’ve recently noticed is that using the water shader inside of many Wimmer ruins now has the caustic effect. 13:21:46
@_discord_1130661889907630180:t2bot.iomymorrowind * dingledonger69 One thing I’ve recently noticed is that using the water shader inside of many dwemer ruins now has the caustic effect. 13:22:03
@_discord_1130661889907630180:t2bot.iomymorrowind I am also using dwemer rebirth project but I’m not sure if that has anything to do with it? 13:22:40
@_discord_1194027205391552642:t2bot.iomickysteve Ok mind if I dm you 15:20:29
@_discord_bot:t2bot.ioDiscord Bridge invited @_discord_427612050441764885:t2bot.ioair_koozy.15:29:39
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@_discord_427612050441764885:t2bot.ioair_koozy vanilla leveling 15:29:40
@_discord_427612050441764885:t2bot.ioair_koozy changed their display name from _discord_427612050441764885 to air_koozy.15:29:44
@_discord_284859219096895488:t2bot.iodingledonger69 https://canary.discord.com/channels/260439894298460160/718892786157617163/1195104996170158180 posted a fix here, it just disabled caustics in interiors as there is no way to get water height or if an interior has water or not 15:34:17
@_discord_648127597397409793:t2bot.ioQuote dingledonger69

@_discord_555501378752086017:t2bot.io this should do it

Attachment(s)
objects.frag

Linked by @​dingledonger69 from #shaders

15:34:18

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