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VL.Fuse

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28 Aug 2024
@bj-rn:matrix.orgbj-rnWhen replacing this with a Delegate Region instead it works.09:21:30
@bj-rn:matrix.orgbj-rn * Afaict this is caused by (or related to) the Region (1->1) / CheckDefault/ InvokeRegion used inside. 09:24:05
@bj-rn:matrix.orgbj-rnimage.png
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09:24:43
@bj-rn:matrix.orgbj-rnDownload ValueNoise.vl09:24:55
@bj-rn:matrix.orgbj-rn * Hey, currently watching the Fuse workshop on Raymarching. In the second part Noise (Value 2D Scalar Derivatives) is used. This node has been renamed / changed to ValueNoise (2D Derivatives) since and unfortunately is broken. Only one of the outputs works at a time basically at random whe restarting (F9) and the Log is spammed with the following messages: 09:26:21
@bj-rn:matrix.orgbj-rnFor me the latest version of the nuget (1.0.3-beta06 ) seems to be working mostly fine with 6.7 previews. 09:29:01
@bj-rn:matrix.orgbj-rn * Hey, currently watching the Fuse workshop on Raymarching. In the second part Noise (Value 2D Scalar Derivatives) is used. This node has been renamed / changed to ValueNoise (2D Derivatives) since and unfortunately is broken. Only one of the outputs works at a time basically at random when restarting (F9) and the Log is spammed with the following messages: 09:29:32
@maximesouvestre:matrix.orgMaxime To me, you have an issue with your calculation when you try to update the buffer. If you simply use Index, and not Index + Id, then you will see that you are writing to your Buffer correctly. 09:43:55
@maximesouvestre:matrix.orgMaximeimage.png
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09:44:04
@maximesouvestre:matrix.orgMaximeYour For loop is only for 4 elements, so only the first four items in the Buffer are set to a Vector3 = 009:45:04
@maximesouvestre:matrix.orgMaxime * Your For loop is only for 4 elements, so only the first four items in the Buffer are set to a Vector3 = 0 in my screenshot 09:50:38
@tim_ru:matrix.orgtim_ruthank you! but thats not what i am trying to achieve. I need to update the buffer based on the ID. Like below: I want to update the four elements of my bigger buffer (FlatNeighborPositions) that are associated with the ID of my particle11:10:17
@tim_ru:matrix.orgtim_ruimage.png
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11:10:24
@chk:matrix.orgchkimage.png
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14:24:20
@chk:matrix.orgchkdid anybody ever come across this guy when patching with fuse?14:24:34
29 Aug 2024
@chk:matrix.orgchkcontinues here: https://discourse.vvvv.org/t/vvvv-crashes-with-fuse-materialextension-and-localreflections-postfx-enabled19:44:29
30 Aug 2024
@michaelias:matrix.orgmichaeliashttps://drive.google.com/file/d/1VVwtw8nCHARcfnnr_iAgEb1dkFR8CsOA/view?usp=sharing17:49:25
2 Sep 2024
@bj-rn:matrix.orgbj-rnhttps://jobs.interactiveimmersive.io/job/touchdesigner-developer-25/10:47:09
@bj-rn:matrix.orgbj-rnIt says Touchdesigner developer but I guess as long as the result fits it doesn't matter.10:48:16
@bj-rn:matrix.orgbj-rn

We need to create a looped video, 1-3 minutes in length, featuring particles that match a very specific look. This video will be played at an event where the brand’s main identity is based on Catalyst v1: Explosive Textures (see link below).https://rulebyart.com/products/catalyst-volume1?srsltid=AfmBOooMOTnJ6CyVy-qJCQmlrGgLjoOkRCP-vrGDC11o0RU6w_x9N4PZ

Our video should showcase the same particles, but in motion. Please submit a bid along with a relevant portfolio that highlights your particle work and briefly outline your approach to this project.

10:49:06
@bj-rn:matrix.orgbj-rn *

We need to create a looped video, 1-3 minutes in length, featuring particles that match a very specific look. This video will be played at an event where the brand’s main identity is based on Catalyst v1: Explosive Textures (see link below).https://rulebyart.com/products/catalyst-volume1?srsltid=AfmBOooMOTnJ6CyVy-qJCQmlrGgLjoOkRCP-vrGDC11o0RU6w_x9N4PZ

Our video should showcase the same particles, but in motion. Please submit a bid along with a relevant portfolio that highlights your particle work and briefly outline your approach to this project.

10:49:17
@generayz:matrix.orgEugene (Gin) Ryazantsev joined the room.13:24:13
4 Sep 2024
@io____:matrix.orgsimonemarin[io]Hallo I have just installed -pre in vl6.6 but not even the basic p[articles examples work, no errors but no particles either, maybe there is some limitation on a Vega 8 graphic card?20:38:53
@a_i_n:matrix.orgainOnce I've seen a similar situation on a laptop with an AMD integrated GPU, no particles at all and no errors also21:59:41
5 Sep 2024
@motzi:matrix.orgmotziUnfortunately that's a common problem with AMD CPUs. Lot's of our students face this issue...10:11:05
@texone:matrix.orgtexoneguess I need to check things with amd have no amd gpu 13:01:06
@motzi:matrix.orgmotzi
In reply to @motzi:matrix.org
Unfortunately that's a common problem with AMD CPUs. Lot's of our students face this issue...
Sorry, autocorrect made GPU to CPU
18:59:44
@io____:matrix.orgsimonemarin[io]
In reply to @motzi:matrix.org
Sorry, autocorrect made GPU to CPU
it was back reading
21:00:12
@io____:matrix.orgsimonemarin[io]
In reply to @motzi:matrix.org
Sorry, autocorrect made GPU to CPU
* it was reading back
21:00:38
@kopffarben:matrix.orgkopffarbenIf I remember correctly, for the AMD GPUs you have to fill up the struct with dummies so that you get a stride of n×64. At least that was the case back then. I haven't had an AMD GPU for a long time.21:10:40

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