!unJZSyUMVrtRlVBaST:matrix.org

VL.Fuse

196 Members
6 Servers

Load older messages


SenderMessageTime
12 Aug 2021
@ravazquez:matrix.orgravazquez I will try sure 18:47:00
@ravazquez:matrix.orgravazquezThanks18:47:03
@ravazquez:matrix.orgravazquezhmm 18:51:12
@ravazquez:matrix.orgravazquezsame behavior18:51:15
@ravazquez:matrix.orgravazquezmust be something on my system then18:51:21
@Hayden_A:matrix.orgHayden_AIt wasn't a problem in previous versions? I would say drivers but, hrf18:53:58
@ravazquez:matrix.orgravazquezI will see if a driver update does anything18:56:03
@Hayden_A:matrix.orgHayden_AI'm having trouble loading 'Modulate Strength'. Something in Fuse.Common.Compute is trying to divide by zero, but the program becomes unresponsive, locked on pause, so I couldn't dive any deeper19:08:28
@texone:matrix.orgtexonewill look into it19:09:36
@Hayden_A:matrix.orgHayden_AThanks19:10:28
@ravazquez:matrix.orgravazqueznew drivers and a couple of restarts and 301 is happy with 0.0.17 now19:27:45
@ravazquez:matrix.orgravazquezthanks for all the tech support :)19:27:51
@ravazquez:matrix.orgravazquezwith 302 it was a bit angry but after F8/F5 it seems happy again19:32:40
@ravazquez:matrix.orgravazquez another report: your help\resources directory is missing in the nuget 19:39:23
@texone:matrix.orgtexonenoted19:41:35
@ravazquez:matrix.orgravazquezis this sort of triangulation glitch normal for the SDF Repeat for Collision help patch?20:00:00
@ravazquez:matrix.orgravazquezimage.png
Download image.png
20:00:04
@texone:matrix.orgtexoneyes this has to do with raymarching you can march the volume with more steps but than it takes more performance I will double check with kyle about this and see if we can add parameters to fine tune the raymarching to specific usecases20:26:44
@joreg:matrix.orgiorec
In reply to @ravazquez:matrix.org
new drivers and a couple of restarts and 301 is happy with 0.0.17 now
have the same troubles with my 1050 and 0.0.16 and preview 301. do you know from what nvidia driver version you updated to which version?
20:31:39
@ravazquez:matrix.orgravazquezI am on 471.68 (Studio drivers, not Game Experience/Game Ready)20:33:57
@ravazquez:matrix.orgravazquezbut I don't know which one I had before that20:34:10
@ravazquez:matrix.orgravazquezI think this version got released 2 days ago20:34:46
@ravazquez:matrix.orgravazquez

here is a quick report on the help patches issues I saw, I hope its helpful:

Fuse help patches error report:

General

  • Sample Texture shows black renderer regardlesss of image input

Particles

  • Modulate strength starts in full screen and shows black renderer
  • Use confrom renderer is much larger than other examples
  • Use imposter renderer shows very high horizontal pixel count renderer
  • Use line rendering renderer size is too large, prevents window resize on 4K screen.

Advanced

  • Use FixedStruct shows a compilation error

In general renderer size an position seems arbitrary and unfriendly for smaller screens

20:36:52
@ravazquez:matrix.orgravazquezbut in general it looks great20:37:29
@ravazquez:matrix.orgravazquezI will do my best to understand the examples and add some notes, I think they woudld help guide the noobs like myself20:38:06
@ravazquez:matrix.orgravazquez * I will do my best to understand the examples and add some notes, I think they would help guide the noobs like myself20:38:15
@ravazquez:matrix.orgravazquez(as in general comments in the patches)20:38:22
@texone:matrix.orgtexoneyes thanks be aware that in this early stage help patches are currently also kind of r&d and test patches and in some cases not up to date and broken this is something we target for the first release and try to iron out as features are getting more stable this is also something were is appreciated so thanks for going through them and putting this list together 20:43:04
@texone:matrix.orgtexoneregarding the weekly workshop looks like most people can do wednesday and thursday 20:00 so I would suggest we start next wednesday 20:00 I will post a zoomlink 20:44:30
@texone:matrix.orgtexonecan also imagine to make individual sessions to get feedback from people that can not make it 20:45:24

There are no newer messages yet.


Back to Room ListRoom Version: 6