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Netherware

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10 Dec 2018
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15:10:31
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgA question15:11:22
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgWhen you're testing the game now, you're using the game that gave you cesar? Or the one in steam?15:11:46
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15:12:05
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgThat's beacuse Cesar packages use RPG_RT (default RPG Maker executable) and steam ones uses EasyRPG Player (the custom player for the game)15:12:21
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15:12:21
@akatsugi:matrix.org@akatsugi:matrix.orgI am wondering if we can expand the pictures with a special technology.15:13:54
@akatsugi:matrix.org@akatsugi:matrix.orgthey are 320x240, right?15:14:04
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgI think it would not be possible beacuse the engine works internally at 320x24015:14:33
@akatsugi:matrix.org@akatsugi:matrix.orgIf we can expand them to 640x480, will such an issue still exist?15:14:55
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgIf you want to do high-res pictures, it would need to change internal resolution of all the game engine and it will a completely mess15:15:06
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgIf you show a 640x480 picture it will be shown at a 320x240 surface, so the result will be the same (or even worst, beacuse the engine will stretch to fit in screen resulting in a ugly result)15:16:12
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgAnyways, let me ask something with EasyRPG team before15:16:30
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgI will give you an answer for that in the next days, but I'm not optimistical with that15:18:06
@akatsugi:matrix.org@akatsugi:matrix.orgOkay.15:18:37
@akatsugi:matrix.org@akatsugi:matrix.orgIt's not a big issue15:18:48
@akatsugi:matrix.org@akatsugi:matrix.orgFor next question, I need to record a video.15:19:27
@akatsugi:matrix.org@akatsugi:matrix.orgHold on,15:20:20
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgEasyRPG team confirmed that high-res pictures will be not be possible15:20:57
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgJust think it as a retro platform, like SNES15:21:07
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.org(toilet time, I will be back )15:21:26
@akatsugi:matrix.org@akatsugi:matrix.orgAlright, no problem for this then.15:21:54
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgback15:26:24
@akatsugi:matrix.org@akatsugi:matrix.orgHmm, I see f11 is the key to restart the game engine now.15:27:18
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgYes, we changed that, do you remember? Is for not having conflict with steam screenshot15:30:42
@akatsugi:matrix.org@akatsugi:matrix.orgI remember it was alt+f11?15:31:00
@akatsugi:matrix.org@akatsugi:matrix.orgI think a combination key is better than a single key15:31:32
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgNo, it's F1115:32:41
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgAlt-F12 is with default RPG Maker executable15:32:58
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgin EasyRPG was just F12, that I changed it to F11 :)15:33:23

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