4 Nov 2024 |
.syliph. | yeah, as I've probably sounded like a broken record about lately, my total wishlist is basically: 1) displayport 2.1 to push full res at full refresh without needing dsc 2) improved optics in terms of glare and edge clarity 3) same resolution panels with lessened persistence, 120hz would be great if they can manage it but I'm not sure I can even tell the difference | 19:01:11 |
ariavt#0 | oh I guess also they'd have to check their intermediate fibre optic cable can also push the same bandwidth | 19:02:02 |
ariavt#0 | I feel like #2 and #3 they wouldn't be able to comment on, in case they want to keep their cards hidden so to speak | 19:03:46 |
ariavt#0 | or would decline to comment on | 19:04:00 |
ariavt#0 | given how critical #1 is for the OOB experience though, I kinda don't want to tack the other two on in case it's too much and they wholesale decline to answer the entire email. | 19:04:40 |
ariavt#0 | using the latter two as an excuse to brush the DP thing under the carpet at the same time sort of thing | 19:05:15 |
supreme__ | critical for the oob experience **on linux | 19:05:15 |
ariavt#0 | right | 19:05:19 |
ariavt#0 | AMD and NV, the latter of whom have zero possibility of fixing matters themselves | 19:05:35 |
ariavt#0 | I guess also technically intel arc? idk if anyone's tried a BSB on arc mind | 19:06:02 |
ariavt#0 | (if I'm reading the patches right it affects the drm core so would be common) | 19:06:23 |
ariavt#0 | (side note from my thing earlier: oops, it appears the drm core is indeed compiled in and not monolithic on the arch kernel. f!@#) | 19:07:28 |
ariavt#0 | * (side note from my thing earlier: oops, it appears the drm core is indeed compiled in and not monolithic on the arch kernel. f!@#. rip my rebuild times) | 19:07:37 |
ariavt#0 | * (side note from my thing earlier: oops, it appears the drm core is indeed compiled in and not modular on the arch kernel. f!@#. rip my rebuild times) | 19:07:56 |
ariavt#0 | ((brain words)) | 19:08:02 |
ariavt#0 | * ((brain please words properly)) | 19:08:08 |
ariavt#0 | but basically rather than ask for a general feature wishlist I was going for "please consider the linux users" angle | 19:08:46 |
.syliph. | also, from what I've heard about the experience, a higher resolution is something I'd actually prefer not to see given how intensive vr already is; if you push it much higher you're just adding overhead for no reason | 19:08:56 |
ariavt#0 | "75hz should be enough for anyone". - not bill gates | 19:09:37 |
dotsh | The clarity on BSB is held back more by the lenses than the resolution tbh, and even so the clarity is still very good. | 19:25:13 |
.syliph. | yeah, if you can easily read the text on a 1080p screen within wlx at default distance then the resolution is Plenty already | 19:26:26 |
.syliph. | mostly I've just also heard that optic clarity doesn't stay consistent throughout the fov so you end up having to turn your head more than is strictly necessary? | 19:27:19 |
supreme__ | the sweetspot is on the smaller side yeah | 19:28:38 |
supreme__ | it's really bad with things that are stuck to the hmd like wlx notifications and subtitles | 19:29:15 |
dotsh | In reply to @_discord_228680372215349249:ckie.dev mostly I've just also heard that optic clarity doesn't stay consistent throughout the fov so you end up having to turn your head more than is strictly necessary? The clarity falls off a cliff after a certain point on the lens | 19:31:13 |
dotsh | HUD elements i had configured to be on the outer edge of my vision on index are now unintelligible on bsb | 19:32:44 |
.syliph. | yeaaaah | 19:32:57 |
.syliph. | if they can fix that then they can cement themselves as the best enthusiast headset period | 19:33:27 |
dotsh | Its a trade off for sure, but still a worthwhile one IMO | 19:34:31 |
dotsh | If what youre trading for is form factor | 19:35:00 |