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4 Nov 2024
@_discord_192734772747960321:ckie.devducky_vrc wlxoverlay doesn't work on standalone though 21:42:13
@_discord_714925638783336449:ckie.devhaskeller what, as in like a window? so it integrates with the window manager of the standalone 21:42:37
@_discord_714925638783336449:ckie.devhaskeller * what, as in like a window? so it integrates with the window manager of the standalone? 21:42:38
@_discord_192734772747960321:ckie.devducky_vrc in immersed at least you start it on the standalone headset and it only streams your desktop to your headset 21:43:21
@_discord_283108542842667008:ckie.devjodie.blend#0 Well i want passthrough 21:43:23
@_discord_283108542842667008:ckie.devjodie.blend#0 I can't really do that with alvr + wlxr 21:43:33
@_discord_714925638783336449:ckie.devhaskeller ah 21:43:36
@_discord_283108542842667008:ckie.devjodie.blend#0 * I can't really do that with alvr + wlxoverlay 21:43:37
@_discord_980228722454069258:ckie.devalt_rchy#0 is there any point for me to try out monado rn, i mainly wanna play vrchat and beat saber consistently 21:43:42
@_discord_207586963665059840:ckie.devgalister#0 😉 https://github.com/galister/wlx-overlay-s/commit/5a060c28f2b5d71dab15737f9cfa0844b2ac690c 21:43:52
@_discord_714925638783336449:ckie.devhaskeller just try it, see how much better it feels for you 21:43:57
@_discord_714925638783336449:ckie.devhaskeller it felt so much smoother for me 21:44:10
@_discord_714925638783336449:ckie.devhaskeller less stutery 21:44:15
@_discord_714925638783336449:ckie.devhaskeller * less stuttery 21:44:17
@_discord_207586963665059840:ckie.devgalister#0 wivrn passthru mode is not out yet but it will be soon and wlx will support it on day 1 21:44:21
@_discord_283108542842667008:ckie.devjodie.blend#0 Can't use wivrn on my distro at the moment 21:44:26
@_discord_980228722454069258:ckie.devalt_rchy#0 yeah i had issues with stuttering from presumably shader compilation on vrchat yesterday 21:44:37
@_discord_207586963665059840:ckie.devgalister#0 ah, pop_os? 21:44:41
@_discord_283108542842667008:ckie.devjodie.blend#0 Yep :C 21:44:51
@_discord_342034099239911427:ckie.devgrand__ wait. wlx is planned to have passthrough? 21:45:05
@_discord_207586963665059840:ckie.devgalister#0 not even the flatpak wivrn? 21:45:06
@_discord_714925638783336449:ckie.devhaskeller that "shader compilation" is most likely broken reprojection 21:45:09
@_discord_283108542842667008:ckie.devjodie.blend#0 Nope 21:45:18
@_discord_207586963665059840:ckie.devgalister#0 it's wivrn that has passthru, wlx just switches to alpha blend mode if the xr runtime supports it 21:45:34
@_discord_980228722454069258:ckie.devalt_rchy#0 whats reprojection 21:45:40
@_discord_714925638783336449:ckie.devhaskeller if the frame isn't rendered exactly at the angle and position you're looking 21:46:11
@_discord_714925638783336449:ckie.devhaskeller it'll fake it a bit 21:46:18
@_discord_714925638783336449:ckie.devhaskeller so it doesn't stutter or cause motion sickness 21:46:29
@_discord_980228722454069258:ckie.devalt_rchy#0 why wouldnt it be rendered at exactly that angle/position 21:46:49
@_discord_714925638783336449:ckie.devhaskeller - latency
- low framerate
- etc
21:47:05

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