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All about using Matrix as a WebRTC signalling layer43 Servers

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25 Feb 2020
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26 Feb 2020
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4 Mar 2020
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09:46:34@dasistmeinaccount:matrix.orgBenHey guys, just a quick question, is there a guide to configure a Jitsi Meet server as default for video calls in the riot chat app or do i have to configure a synapse server for this? I'm using my own setup and builds.
09:47:23@mathijs:matrix.vgorcum.comMathijsthe easiest way is to self-host your integration server
09:47:46@mathijs:matrix.vgorcum.comMathijs see #dimension:t2bot.io and here
6 Mar 2020
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8 Mar 2020
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12 Mar 2020
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17:40:27@yan:yetanothernerd.xyzYan Minari
15 Mar 2020
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16 Mar 2020
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17:01:03@TimSmall:matrix.orgTimSmallAny overview documentation for how Riot integrates webRTC (e.g. does it always use Jitsi, or doesn't for 2 person convs?).
17:06:36@hubert:uhoreg.cauhoregIt uses https://matrix.org/docs/spec/client_server/r0.6.0#voice-over-ip for one-on-one rooms, and jitsi for conference calls
17:09:45@TimSmall:matrix.orgTimSmall uhoreg: Thanks - not being very familiar with WebRTC, will the non-jitsi one-on-one room option attempt to set up direct P2P for the calls if that's possible (in the same way as jitsi attempts to for 2-party calls)?
17:11:07@florian:wolkenplanet.deFlorian TimSmall: the non-jitsi one-on-one room option is actually P2P only, apart from NAT & firewall traversal efforts.
17:13:06@TimSmall:matrix.orgTimSmall Florian: OK, good to know thanks - so the weird latency issues between machines on the same LAN I'm seeing should be purely down to client media handling bugs!
17:16:00@florian:wolkenplanet.deFlorian TimSmall: still, verifying that they talk directly to each other would make sense I guess, e.g. with wireshark, and viewing the used IP address & port candidates from the call invitation event by using Riot's “Show Sourcecode” option on those.
18:22:55@mathijs:matrix.vgorcum.comMathijsI think you should be able to tell if a turn relay is used by looking at the console log
22 Mar 2020
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24 Mar 2020
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28 Mar 2020
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31 Mar 2020
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1 Apr 2020
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