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OpenMW Shaders

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2 Apr 2021
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 If you lower it down to 1, though, you'll run into issues with the water coastline flickering when using far viewing distances. 13:56:06
@_discord_224202247469268993:t2bot.iovtastek#2799 I thought you guys reset your settings. 😄 13:56:24
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 I did? I shared that one screenshot with default ini lol 13:56:50
@_discord_178356627139854347:t2bot.ioCMAugust#6575 I did... then changed them back when you want to sleep or whatever 😛 13:56:57
@_discord_224202247469268993:t2bot.iovtastek#2799 😄 13:57:02
@_discord_178356627139854347:t2bot.ioCMAugust#6575 * I did... then changed them back when you went to sleep or whatever 😛 13:57:06
@_discord_178356627139854347:t2bot.ioCMAugust#6575 I had other things to test 😄 13:57:17
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 Any way to account for the user's near clip setting in the formula? 13:57:35
@_discord_224202247469268993:t2bot.iovtastek#2799 okay, but the purpose of the linearizedepth function, I think is, to give the same depth regardless of our near far values. 13:57:46
@_discord_178356627139854347:t2bot.ioCMAugust#6575 yeah, it shouldn't matter 13:57:59
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938screenshot193.png
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13:58:11
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 Just to confirm btw 13:58:11
@_discord_224202247469268993:t2bot.iovtastek#2799 well, it is not working I guess. In the simplified one, I fed it
float realWaterDepth =linearizeDepth(0.999);
13:59:24
@_discord_224202247469268993:t2bot.iovtastek#2799 your values were different. 13:59:39
@_discord_178356627139854347:t2bot.ioCMAugust#6575 And it wasn't working the other time even when I used near clip = 1. 14:03:11
@_discord_224202247469268993:t2bot.iovtastek#2799Download water_fragment.glsl14:05:34
@_discord_224202247469268993:t2bot.iovtastek#2799screenshot033.png
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14:05:54
@_discord_178356627139854347:t2bot.ioCMAugust#6575screenshot906.png
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14:06:20
@_discord_178356627139854347:t2bot.ioCMAugust#6575 My near clip is still 1 btw 14:06:28
@_discord_178356627139854347:t2bot.ioCMAugust#6575 Should I keep it at 1 for these tests? 14:06:48
@_discord_224202247469268993:t2bot.iovtastek#2799 do both. 14:07:03
@_discord_178356627139854347:t2bot.ioCMAugust#6575screenshot907.png
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14:07:32
@_discord_178356627139854347:t2bot.ioCMAugust#6575 as expected. 14:07:34
@_discord_237712957604102144:t2bot.iojohnnyhostile#6749 I don't want there to be too many cooks in the kitchen, but if another tester with an AMD GPU on linux would help I'm game. 14:07:36
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938screenshot196.png
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14:08:36
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938screenshot195.png
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14:08:37
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 10 and 1 14:08:40
@_discord_224202247469268993:t2bot.iovtastek#2799 everyone is getting the same error, so based on availability one tester would enough. 14:09:00
@_discord_224202247469268993:t2bot.iovtastek#2799 * everyone is getting the same error, so based on availability one tester would be enough. 14:09:03
@_discord_256885409026408449:t2bot.ioMaladjustedPlatypus#1938 CMAugust You want to handle this or me? I'm available lol 14:09:16

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