!ZZFCLNWJESQzEOZjCr:matrix.org

OpenMW Shaders

1891 Members
https://openmw.org || Rules: https://rentry.co/omw_rules || Other rooms related to OpenMW: #openmw-space:matrix.org3 Servers

Load older messages


SenderMessageTime
2 Feb 2023
@_discord_232158885312462848:t2bot.ioAbdu Don't do mismatch OpenMW versions and shaders, stuff likr that will always happen. 13:26:51
@_discord_232158885312462848:t2bot.ioAbdu * Don't do mismatch OpenMW versions and shaders, stuff like that will always happen. 13:27:04
@_discord_232158885312462848:t2bot.ioAbdu * Don't mismatch OpenMW versions and shaders, stuff like that will always happen. 13:27:13
@_discord_232158885312462848:t2bot.ioAbdu * Don't mismatch OpenMW versions and shaders, stuff like that will always happen otherwise. 13:28:15
@_discord_1055457549949874277:t2bot.ioProfessingPreterist#9866 Great news is, with AI, the original VA isn’t even needed anymore 😄 15:39:00
@_discord_172758567592525824:t2bot.ioCapo don't think he'd be too happy 15:42:09
@_discord_172758567592525824:t2bot.ioCapo man's gotta eat 15:42:31
@_discord_102182125494636544:t2bot.iourm (uramer) Eh, he'll eat saltrice and ash yams and be happy about it 15:48:01
@_discord_714449906361696297:t2bot.ioinpv Too bad, that overhaul beats UI Expansion easily 16:39:02
@_discord_1034046332668747816:t2bot.ioPharis#8436 How is this good news 19:48:09
@_discord_228262343816118272:t2bot.ioMISTERSMELLIES Not for him 19:50:24
@_discord_1034046332668747816:t2bot.ioPharis#8436 For people with no talent 19:50:40
@_discord_195233236538884097:t2bot.ioWeathdel#9538 feels like bad form to actively avoid paying someone who's already clearly interested in doing the work for a nominal fee 20:32:40
@_discord_195233236538884097:t2bot.ioWeathdel#9538 * feels like bad form to actively avoid paying someone who's already clearly interested in doing the work for a reasonable fee 20:32:44
@_discord_232158885312462848:t2bot.ioAbdu Dexter Can you "dehardcode" those/Make them configurable?
    const lowp float neutral_point = 0.25;
    const lowp float sensitivity = 0.33;
    const lowp float max_exposure = 1.3;
    const float contrast = 0.15;
    const float saturation = 1.0;
20:56:00
@_discord_232158885312462848:t2bot.ioAbdu Those are from special process. 20:56:14
@_discord_232158885312462848:t2bot.ioAbdu * Dexter Can you "dehardcode" those/Make them configurable?
    const lowp float neutral_point = 0.25;
    const lowp float sensitivity =;
    const lowp float max_exposure =;
    const float contrast =;
    const float saturation =;
20:56:29
@_discord_232158885312462848:t2bot.ioAbdu * Dexter Can you "dehardcode" those/Make them configurable?
    const float neutral_point =;
    const float sensitivity =;
    const float max_exposure =;
    const float contrast =;
    const float saturation =;
20:56:40
@_discord_232158885312462848:t2bot.ioAbdu * Those are from special process, that will be very useful. 20:57:25
@_discord_232158885312462848:t2bot.ioAbdu * Dexter Can you "dehardcode" those/Make them configurable in your fork?
    const float neutral_point =;
    const float sensitivity =;
    const float max_exposure =;
    const float contrast =;
    const float saturation =;
20:57:43
@_discord_232158885312462848:t2bot.ioAbdu * Those are from special process, it will be very useful and make the shader more flexible. 20:59:04
@_discord_232158885312462848:t2bot.ioAbdu * Dexter Can you "dehardcode" those/Make them configurable in-game in your fork?
    const float neutral_point =;
    const float sensitivity =;
    const float max_exposure =;
    const float contrast =;
    const float saturation =;
21:00:31
@_discord_232158885312462848:t2bot.ioAbdu * Dexter Can you "dehardcode" those/Make them configurable in-game in your fork?
const float neutral_point =;
const float sensitivity =;
const float max_exposure =;
const float contrast =;
const float saturation =;
21:05:27
@_discord_232158885312462848:t2bot.ioAbdu * Those are from special process shader, it will be very useful and make the shader more flexible. 21:45:33
@_discord_176450745263063040:t2bot.ioCammy what does the special process shader actually do 22:48:11
@_discord_414058251299192832:t2bot.iowazabear it's like a bloom and the HDR shader combined 22:54:20
@_discord_232158885312462848:t2bot.ioAbdu With the above color changes. 23:05:37
@_discord_298277669269929985:t2bot.iowareya oh, part of my raymarcher is broken when raymarching towards the screen 23:18:00
@_discord_298277669269929985:t2bot.iowareya figured it out, the target position ended up behind the camera and that broke all the math 23:39:39
@_discord_298277669269929985:t2bot.iowareya will have another version once I add refraction 23:39:45

There are no newer messages yet.


Back to Room List