28 Oct 2017 |
@PureTryOut:matrix.org | hmm cool. though I wonder how that work. does Jitsi have some sort of "call admin" which can configure that stuff? you can't make one person or bot control how others hear each other right? | 11:53:26 |
MTRNord | PureTryOut: but I can change the recording and Sound Volume of two players in minecraft on the Server. I can make their Sound louder if they come near. Jitsi doesn't need to know that Part it just transmitts basicly. Na gives the ability to join the voice Chat via matrix | 11:55:35 |
MTRNord | I propably will make a custom Event for the mod to control it in the background or do it via the MC Server. | 11:56:36 |
@PureTryOut:matrix.org | aah yeah you're right | 12:00:13 |
@PureTryOut:matrix.org | well, obviously make it work besides Windows as well pl0x 😉 | 12:00:46 |
MTRNord | PureTryOut: there is already a mod that has proven ingame voice like it works. But it isn't maintained or open source. It works on All Systems. It is just Javax and that one seems to Support mit Plattforms ^^ | 12:02:29 |
MTRNord | *multi | 12:02:32 |
@PureTryOut:matrix.org | yeah I have seen such a mod for Teamspeak or Mumble | 12:02:56 |
MTRNord | There is even one that was only minecraft :) no third Party involved | 12:05:11 |
@PureTryOut:matrix.org | ooh that's pretty cool. however, quite useless if not FOSS. once the developer stops developing, gg mod | 12:05:42 |
MTRNord | It has a open source bsd license but the github source doesn't Match the decompiled jar but yeah it is dead currently | 12:06:55 |
| TravisR joined the room. | 14:50:13 |
30 Oct 2017 |
| MTRNord set the room topic to "Repo at:Â https://github.com/MTRNord/MatrixCallMinecraftMod". | 15:15:12 |
14 Dec 2017 |
| @PureTryOut:matrix.org left the room. | 08:28:43 |
11 Mar 2018 |
MTRNord | Well finally some success in here :) (not yet commited ;) ) I have a code snippet that can play audio without making minecraft refuse :) and listen to the mic at the same time. So I can now start to implement the needed things like UI, Configuration Pages and so on. and if thats finished I can add the actual call feature. I am just not sure if I should initialize it at world loading or already in the beginning | 16:12:11 |
| MTRNord changed the room topic to "Repo at:Â https://github.com/Nordgedanken/MatrixCallMinecraftMod" from "Repo at:Â https://github.com/MTRNord/MatrixCallMinecraftMod". | 16:24:58 |
MTRNord | Now commited to https://github.com/Nordgedanken/MatrixCallMinecraftMod | 16:25:13 |
MTRNord | I propably should use openal instead of jacax | 16:28:08 |
MTRNord | *javax | 16:28:11 |
MTRNord | but my first implementation will be in javax as it is much simpler | 16:29:02 |
29 Mar 2018 |
Github [@MTRNord:matrix.ffslfl.net] (deprecated) | [Nordgedanken/MatrixCallMinecraftMod] MTRNord pushed to master: Lets make the Magic be better usable with the later config - https://github.com/Nordgedanken/MatrixCallMinecraftMod/commit/7783202ae281c025e72bd2722e1e55167f6ce5e2 | 21:44:26 |
MTRNord | 1sec delay with the current code :( | 21:45:47 |
MTRNord | but a config is on its way to define the devices to use | 22:33:32 |
MTRNord | Download grafik.png | 23:21:15 |
MTRNord | The text Fields will get clickabale options that can be switched. | 23:21:59 |
Github [@MTRNord:matrix.ffslfl.net] (deprecated) | [Nordgedanken/MatrixCallMinecraftMod] MTRNord pushed 3 commits to master: https://github.com/Nordgedanken/MatrixCallMinecraftMod/commit/a87754df39ad4bd1650383868d110bfe2223ceb8 MTRNord: Add variable to define the device a User wants to use MTRNord: Add Basic not finished Config Gui MTRNord: Stop the while loop if world gets unloaded! | 23:28:50 |
30 Mar 2018 |
| @max:kamax.io joined the room. | 10:39:17 |
| Etherpad Widget widget added by MTRNord | 12:31:45 |
| TODOs widget added by MTRNord | 12:33:25 |
Github [@MTRNord:matrix.ffslfl.net] (deprecated) | [Nordgedanken/MatrixCallMinecraftMod] MTRNord pushed to master: Update to Minecraft 1.12.2 - https://github.com/Nordgedanken/MatrixCallMinecraftMod/commit/87bfea97d7258d5c5f31f0ab234a060eb48a7087 | 13:44:15 |