16 Apr 2024 |
Hatbringer | Meant to say the Godot Space, not the discord space | 02:41:36 |
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Hatbringer | Did anyone do LD55 this year? How'd it go? | 23:52:56 |
17 Apr 2024 |
Aroy 🐾 (She/Her) | Yes my team did. I think it went kind fine didn't get enough time to polish it. | 06:14:29 |
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Narayan Dutt Purohit | In reply to @narayanduttpurohit:matrix.org Poll: Does community feels a need of dedicated GDScript IDE? better contextual debugging, better writing experience, minimize clutter. | 14:52:08 |
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bengtsts | Narayan Dutt Purohit: Between Godot's in-built editor and what can be done when integrated with VSCode-likes, I don't see the point of a dedicated IDE. But I'd be happy to see one. I just wouldn't have a use for it. The Godot dev's probably shouldn't be the ones to make or maintain it though. | 16:22:32 |
Taylor | The poll is missing mentioning the existing Godot language server, which is what I use (with Helix, but that's not very important). I'd much rather the existing language server implementation be made better than a dedicated IDE or more focus on the in-built editor (I needed to tweak it a bit to make it responsive and to deal with some bugs, it spits out errors if you have the built-in code editor open at the same time as the language server, and I've had a few crashes). | 20:25:03 |
Aroy 🐾 (She/Her) | In reply to @aroy:matrix.aroy-art.com Yes my team did. I think it went kind fine didn't get enough time to polish it. https://ldjam.com/events/ludum-dare/55/middleman-summons | 21:06:39 |
Hatbringer | In reply to @aroy:matrix.aroy-art.com https://ldjam.com/events/ludum-dare/55/middleman-summons Sweet! Going to give it a play! | 21:55:20 |
18 Apr 2024 |
@thompson_plug:matrix.org | Redacted or Malformed Event | 00:09:49 |
al0f | bengtsts: ^ | 01:33:16 |
| Vortai banned @thompson_plug:matrix.org (spammer). | 04:35:34 |
level |
Does community feel a need of a dedicated GDScript...?
A language server would be enough for other IDE connoisseurs.
| 08:37:58 |
Kodin | iirc the editor itself implements the lsp protocol, though I'm unsure of the quality of the implementation | 09:01:21 |
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level | Yeah, it's good. Godot IDE is a good IDE, but... But sometimes running both the game engine and IDE of your choice is a hassle. Primarily because the engine constantly freezes/crashes after the screen goes blank, files get auto-updated and/or over-written, and finally to lower the system memory footprint and increase battery runtime. | 17:29:04 |
level | * Yeah, it's good. Godot IDE is a good IDE, but... But sometimes running both the game engine and IDE of your choice is a hassle. Primarily because the engine constantly freezes/crashes after the screen goes blank, files get auto-updated and/or over-written, and a final reason to have a standalone language server is to lower the system memory footprint and increase battery runtime. | 17:29:40 |