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Rust Gamedev WG

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8 Apr 2020
@lokathor:matrix.orgLokathorso far we have 5 repos, all named "learn-FOO" for different things, mostly graphics i guess19:06:54
@lokathor:matrix.orgLokathoryou can use your own naming too if you want19:07:14
@lokathor:matrix.orgLokathorbut what name should i make it under?19:07:26
@lokathor:matrix.orgLokathor(also i sent you an invite to the github group just now, so you should get an email about that)19:08:21
@aclysma:matrix.orgaclysma If you write a tutorial that would have helped you 3 months ago, it will probably help other people too. 19:10:50
@Tversteeg:matrix.org@tversteegThanks, I'm not sure about the topic yet19:11:14
@Tversteeg:matrix.org@tversteegThose are all tutorials for using big complicated libraries19:12:05
@Tversteeg:matrix.org@tversteegBut all the libraries I use aren't complicated 19:12:31
@Tversteeg:matrix.org@tversteegOr I've written them myself19:12:46
@lokathor:matrix.orgLokathorHmm19:13:09
@lokathor:matrix.orgLokathorWell if you want to do more like a blog where each article touches on a new idea that's good too, you can setup a blog all sorts of places. We could link to your articles in the Gamedev WG Newsletter if they're plausably gamedev related, and they can get put into This Week In Rust and the Reddit too19:14:16
@Tversteeg:matrix.org@tversteegHow about something basic like learn-cpal for audio?19:16:59
@Tversteeg:matrix.org@tversteegOr is that too low-level19:17:49
@lokathor:matrix.orgLokathoroh that would really help actually19:17:51
@lokathor:matrix.orgLokathorbecause most people have no idea how that works19:17:56
@lokathor:matrix.orgLokathorand, well, sound is probably important19:18:15
@lokathor:matrix.orgLokathorand if you feel intimidated by that, you can make it as a private repo and then transfer it to the org later19:19:28
@lokathor:matrix.orgLokathor I've makde twoish sets of tutorials and that's still what i'm doing, starting with a private repo and then i'll move it if it turns out i have something to show 19:20:03
@lokathor:matrix.orgLokathorless pressure that way19:20:06
@Tversteeg:matrix.org@tversteegI'll give it a try, thanks!19:20:24
@ralith:ralith.comRalithseems like things slowed down with cpal again :(19:23:17
@lokathor:matrix.orgLokathorbe the change you wanna see Ralith19:23:42
@ralith:ralith.comRalithI am too busy being all the other changes I wanna see19:23:57
@lokathor:matrix.orgLokathormaximum delta delta19:24:36
@ralith:ralith.comRalithseriously, though, if the wg has any resources to throw around, I think getting cpal polished up would have large returns across the ecosystem19:44:18
@Tversteeg:matrix.org@tversteegWhat is lacking? I found it quite easy to work with19:49:17
@Tversteeg:matrix.org@tversteeg* What is lacking? I found it quite easy to work with19:49:57
@lokathor:matrix.orgLokathor Ralith: In truth I don't know of resources we have to throw at cpal 20:04:20
@lokathor:matrix.orgLokathorMost people in the WG seem to be just generalists or graphics devs, I'm not aware of a sound expert20:04:53
@ralith:ralith.comRalithit doesn't need much sound expertise per se, mostly just API design and FFI experience and the patience to research OS esoterica20:09:44

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