!IqEpaTAhXMMTmUWDnC:matrix.org

Vegan on a Desert Island

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WIP adventure game about being a vegan stranded on a desert island. https://gitlab.com/voadi/voadi2 Servers

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Timestamp Message
15 Dec 2018
16:25:40@gitlab:t2bot.ioGitlab Notifications
  • Clean up hero sprites (d9b3ebd4)
  • Refactor HUD menu script (to work in Solarus 1.6) (a9386943)
16:25:55@gitlab:t2bot.ioGitlab Notifications [VOADI/Vegan on a Desert Island] Alex Gleason commented on issue Refactor HUD menu script (to work in Solarus 1.6) (#90)
16:25:55@gitlab:t2bot.ioGitlab Notifications [VOADI/Vegan on a Desert Island] Alex Gleason closed issue Refactor HUD menu script (to work in Solarus 1.6) (#90)
16:27:04@_discord_394906318521237504:t2bot.iofinalgamer8 !gitlab
16:27:04@gitlab:t2bot.ioGitlab Notifications Unknown command. Type !gitlab help for help.
16:27:21@_discord_394906318521237504:t2bot.iofinalgamer8 !gitlab help
16:27:22@gitlab:t2bot.ioGitlab Notifications You're not logged in.
Commands are prefixed with !gitlab
- ping          - Ping the bot.
- server        - Get the server this bot uses.
- login <token> - Add a GitLab access token to storage.
- help          - Show this help page.
16:27:46@_discord_394906318521237504:t2bot.iofinalgamer8 What does gitlab do?
16:29:32@alexgleason:matrix.orgAlex

finalgamer8: I use GitLab to track bugs/features for my game. Full list: https://gitlab.com/solarus-games/solarus/issues

The chat bot writes a message any time an issue is opened, closed, commented on, or code is pushed to the repo.

If you log in, you can also create new issues directly in the chat (as I've been doing).

16:29:59@alexgleason:matrix.orgAlexSorry, I shared the Solarus bug list by mistake. This is mine: https://gitlab.com/voadi/voadi/issues
16:30:10@_discord_394906318521237504:t2bot.iofinalgamer8 Is there like a tutorial for this
16:30:40@alexgleason:matrix.orgAlexAre you wanting to use GitLab for your own game?
16:37:40@_discord_321461848828542976:t2bot.iollamazing Here is a good resource for learning git (not specific to gitlab):
16:37:42@_discord_321461848828542976:t2bot.iollamazing https://git-scm.com/book/en/v2
16:40:26@_discord_321461848828542976:t2bot.iollamazing I would consider any activity with an objective and that is for entertainment purposes a game. Whether those objectives are defined by the player or the developer is moot. You could make a game out of rearranging parking spacing to optimize utilization of space as long as you find it fun.
16:42:13@gitlab:t2bot.ioGitlab Notifications [VOADI/Vegan on a Desert Island#master] 1 new commit by Alex Gleason
16:42:16@gitlab:t2bot.ioGitlab Notifications
  • Minor beach map improvements (ebfce641)
16:42:30@_discord_394906318521237504:t2bot.iofinalgamer8 Yeah
16:42:40@_discord_394906318521237504:t2bot.iofinalgamer8 @Alex
16:43:25@alexgleason:matrix.orgAlexI've read some philosophy stuff about "what makes a game?" and I can't remember where I first heard it. They were arguing that defining a "game" is nearly impossible, so a game is whatever people say is a game
16:43:46@alexgleason:matrix.orgAlex finalgamer8: Check out the link llamazing shared above, good start
17:30:53@marykatefain:matrix.orgMary KateI agree with llamazing
22:35:52@_discord_322109100773081098:t2bot.ioZeldo joined the room.
23:10:10@gitlab:t2bot.ioGitlab Notifications [VOADI/Vegan on a Desert Island] Alex Gleason commented on issue Reward the player for cleaning up all the trash and returning the seagulls to normal (#21)
23:38:38@_discord_417290336168181760:t2bot.ioAdrian Moga joined the room.
16 Dec 2018
01:54:01@gitlab:t2bot.ioGitlab Notifications [VOADI/Vegan on a Desert Island#master] 1 new commit by Alex Gleason
01:54:01@gitlab:t2bot.ioGitlab Notifications
  • Add path to Greybeard's lair (1e3bff3a)
03:45:52@_discord_483626791706165258:t2bot.ioMiles Prower joined the room.
03:46:15@_discord_483626791706165258:t2bot.ioMiles Prower changed their display name from Miles Prower to Miles Prower#6965.
03:46:19@_discord_483626791706165258:t2bot.ioMiles Prower changed their display name from Miles Prower#6965 to Miles Prower.

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