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Solarus Dev

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Developing Solarus itself.15 Servers

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22 Jan 2020
23:02:43@_discord_267048655624732673:t2bot.ioCluedrew https://gitlab.com/solarus-games/solarus/merge_requests/1335

In terms of code I think it is all ready. I haven't written tests yet (well I have a few, but you have to run them manually) so I'll have to do that. I should be able to create a bugs/1424_rawget_rawset.{dat,lua} (even though it is not a bug) to test it.
23:50:02@_discord_361851038774329344:t2bot.iohhromic Your MR is failing the new "noluajit" build jobs of the CI pipeline.
Looks like you need to rebase your MR branch to current dev to include your recent luaL_testudata removal.
23 Jan 2020
00:23:21@_discord_267048655624732673:t2bot.ioCluedrew Got it. I'll probably will not get it until tomorrow though.
00:37:01@_discord_361851038774329344:t2bot.iohhromic Don't worry, no rush 🙂
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13:25:57@_discord_267048655624732673:t2bot.ioCluedrew Updated, although I just realized I forgot to check the pipelines. I might pull LuaTools::check_mintop out and merge it early. Or not nothing else touches that bit of code currently.
14:09:10@_discord_361851038774329344:t2bot.iohhromic Pipeline is passing fine now 😉
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23:21:48@_discord_267048655624732673:t2bot.ioCluedrew All that's left is tests then I am going to just leave it sit until it is time to start working on 1.7.
24 Jan 2020
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23:14:49@_discord_267048655624732673:t2bot.ioCluedrew https://gitlab.com/solarus-games/solarus-doc/merge_requests/45
23:33:05@_discord_267048655624732673:t2bot.ioCluedrew So a Dangerous Idea: Programable Grounds (AKA Cluedrew mentions an idea that is probably infeasable but would be cool.)

Actually there are two parts to this, the first is grounds are changed from "<ground>", to either that or "<ground>//<ground>" or "<ground>\<ground>" (the infeasable part might already jump out at you). This allows for arbitrary combinations of diagonal grounds. Because there are a lot of combinations and which is more useful: "shallow_water//deep_water" or "traversable\prickles"?

And the second part is roughly gitlab.com/solarus-games/solarus/issues/812 which may have planted the idea. I just remembered it.
25 Jan 2020
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