9 May 2024 |
Bridge | 🔹️ cukai: anyway, nice find | 18:27:00 |
Bridge | 🔹️ cukai: thx | 18:27:01 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1052 WIP Optimisation: Use all texture units, bindless texture support (VReaperV:texture-bind-optimisation->master) ( https://github.com/DaemonEngine/Daemon/pull/1052 ) | 18:42:14 |
Bridge | 🔹️ illwieckz: . | 18:53:16 |
Bridge | 🔹️ illwieckz: 🤣️ | 18:53:29 |
Bridge | 🔹️ illwieckz: that commit message | 18:53:43 |
Bridge | 🔹️ xreaperx: :D | 19:28:33 |
Bridge | 🔹️ overmind: [Daemon] VReaperV closed Pull Request #1052 WIP Optimisation: Use all texture units, bindless texture support (VReaperV:texture-bind-optimisation->master) ( https://github.com/DaemonEngine/Daemon/pull/1052 ) | 19:30:27 |
Bridge | 🔹️ overmind: [Daemon] VReaperV created comment ( https://github.com/DaemonEngine/Daemon/pull/1052#issuecomment-2103287297 ) on Issue #1052 WIP Optimisation: Use all texture units, bindless texture support ( https://github.com/DaemonEngine/Daemon/pull/1052 ) | 19:30:29 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1105 WIP: Implement material system (VReaperV:material->master) ( https://github.com/DaemonEngine/Daemon/pull/1105 ) | 19:32:55 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1105 WIP: Implement material system (VReaperV:material->master) ( https://github.com/DaemonEngine/Daemon/pull/1105 ) | 19:35:18 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1105 WIP: Implement material system (VReaperV:material->master) ( https://github.com/DaemonEngine/Daemon/pull/1105 ) | 19:54:16 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1105 WIP: Implement material system (VReaperV:material->master) ( https://github.com/DaemonEngine/Daemon/pull/1105 ) | 19:57:54 |
Bridge | 🔹️ Sweet: . | 20:39:40 |
Bridge | 🔹️ overmind: [Daemon] VReaperV opened Pull Request #1122 Use the correct amount of texture units (VReaperV:texture-units->master) ( https://github.com/DaemonEngine/Daemon/pull/1122 ) | 20:47:26 |
Bridge | 🔹️ overmind: [Daemon] VReaperV opened Pull Request #1123 Fix screen shader texture (VReaperV:fix-screen-shader->master) ( https://github.com/DaemonEngine/Daemon/pull/1123 ) | 20:57:06 |
Bridge | 🔹️ overmind: [Daemon] VReaperV opened Pull Request #1124 Add #insert directive for glsl shaders (VReaperV:shader-insert->master) ( https://github.com/DaemonEngine/Daemon/pull/1124 ) | 21:04:44 |
Bridge | 🔹️ granger: [Daemon] VReaperV created comment on Issue #38 [Idea] Automatically spawn into advanced classes based on current daemon master is possible to share credits: https://github.com/Unvanquished/Unvanquished/issues/2071 | 21:04:50 |
Bridge | 🔹️ overmind: [Daemon] DolceTriade submitted Review for Pull Request #1123 Fix screen shader texture (VReaperV:fix-screen-shader->master): 0 ( https://github.com/DaemonEngine/Daemon/pull/1123#pullrequestreview-2048839472 ) | 21:06:00 |
Bridge | 🔹️ overmind: [Daemon] illwieckz created comment ( https://github.com/DaemonEngine/Daemon/pull/1099#issuecomment-2103449899 ) on Issue #1099 Iterate shader stages directly, avoid array of pointers ( https://github.com/DaemonEngine/Daemon/pull/1099 ) | 21:31:00 |
Bridge | 🔹️ overmind: [Daemon] VReaperV marked ready for review: Pull Request #1105 WIP: Implement material system (VReaperV:material->master) ( https://github.com/DaemonEngine/Daemon/pull/1105 ) | 21:39:48 |
Bridge | 🔹️ illwieckz: yay! | 21:40:00 |
Bridge | 🔹️ illwieckz: You can now also remove the WIP: prefix from the title name! :D | 21:40:28 |
Bridge | 🔹️ overmind: [Unvanquished] illwieckz force pushed 1 commit(s) to illwieckz/rocket-cvar-hack ( https://github.com/Unvanquished/Unvanquished/compare/5483d7509b96...be6387557a49 ) | 21:43:53 |
Bridge | 🔹️ overmind: [Unvanquished] illwieckz synchronized Pull Request #2984 HACK: rocket: use direct Cvar access for HUD cvars (illwieckz/rocket-cvar-hack->master) ( https://github.com/Unvanquished/Unvanquished/pull/2984 ) | 21:43:54 |
Bridge | 🔹️ xreaperx: Oh, true, I changsd the commit title, but not the pr title XD | 21:56:38 |
Bridge | 🔹️ granger: how did you get some code generator in gamelogic while not the original generator fails, the built-in server browser :) | 21:56:40 |
Bridge | 🔹️ xreaperx: Oh, true, I changed the commit title, but not the pr title XD (edited) | 21:56:48 |
Bridge | 🔹️ xreaperx: Nah, I got the code generator in engine | 21:57:15 |
Bridge | 🔹️ overmind: [Daemon] VReaperV synchronized Pull Request #1122 Use the correct amount of texture units (VReaperV:texture-units->master) ( https://github.com/DaemonEngine/Daemon/pull/1122 ) | 22:01:08 |