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Perkedel Technologies (MTHS)

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This is Perkedel Technologies Room on Matrix Home Server. https://matrix.to/#/+perkedeltech:matrix.org ; linktr.ee/joelwindows72 Servers

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Timestamp Message
28 Feb 2019
16:28:01@joelwindows10:matrix.orgjoelwindows10Try https://streamlabs.com/slobs/d/14332075
2 Mar 2019
15:46:07@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/GeogonPrototype] JOELwindows7 pushed to master: add sql use sqlLite to save data. using update data level statusing on those level list table - https://github.com/Perkedel/GeogonPrototype/commit/e3792151c2e9872027ca73cac67380b9d38bb5c9
4 Mar 2019
15:45:31@_discord_222370637853753344:t2bot.ioJOELwindows7 I have an idea about Hexagon Engine. I have idea about a malware on the Hexagon Engine, so if you or someone attempted to Scronch Illya, the Hexagon Engine will attempt to Force End Task crss.exe.
Only if NoScronchPerson asset is turned on, for Illya, it detects whether a character tried to access chest cavity
Though, it was just a speculation. Perkedel concerned the customer safety and such idea could destroy humanity since virus is virus.
For Linux we use echo c > /proc/sysrq-trigger
15:45:48@_discord_222370637853753344:t2bot.ioJOELwindows7 https://www.quora.com/What-are-the-best-ways-to-crash-a-running-linux-system
16:15:23@_discord_222370637853753344:t2bot.ioJOELwindows7IMG_20190304_231513_28.jpg
IMG_20190304_231513_28.jpg
16:15:23@_discord_222370637853753344:t2bot.ioJOELwindows7 discord.me/perkedeltech ; Pass = PERKEDEL ; @room concept
5 Mar 2019
16:49:14@_discord_222370637853753344:t2bot.ioJOELwindows7 Nover
17:22:51@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: Tetrahedron and Non convex collider blender tetrahedron is best. also never open excell file to Collab. also script non convex collider is rough! just convex mesh collider the tetrahedron and is enough just enough already! do not open excell to Collab Unity! lockfile hinders other app to open the target excell xlsx - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/25df3cadefe585ccb80e70edde2f288347ab5d3e
7 Mar 2019
04:55:48@_discord_222370637853753344:t2bot.ioJOELwindows7Blibli_share.jpg
Blibli_share.jpg
04:55:48@_discord_222370637853753344:t2bot.ioJOELwindows7 Cek produk ini di Blibli.com deh! Sepertinya kamu bakal suka!
https://www.blibli.com/p/makeblock-me-orion-base-on-arduino-uno/pc--MTA-1225719?ds=MAK-53955-00023-00001
8 Mar 2019
15:26:20@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: blender tutorial & SHanpe moving We learnt blender again and it is so many. just learn what we need instead. also 3D version of Move character is way more different. we are learning milestone! we need to know how to roll based on what camera sees ahead and slide based on what camera sees. we need contraining deadzone. from the off the deadzone, it must be zero. We thought constraint. So benefiting many controller to add more velocity likely be removed here. deadzone is min and 1 is max I think. ahh. - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/6a6eff8cd8471d2c95d525fc621150412f972115
9 Mar 2019
17:35:18@_neb_github:matrix.org@_neb_github:matrix.org left the room.
10 Mar 2019
03:55:37@_discord_222370637853753344:t2bot.ioJOELwindows7 Hark
07:21:23@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: blendering again we want to texture now I cant resist! - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/94781451eb268ebfb3d72e78c4f3bbd0c56d0dba
08:25:24@_discord_409016661983887380:t2bot.ioNuggetBot#9250 joined the room.
08:25:25@_discord_409016661983887380:t2bot.ioNuggetBot#9250 changed their display name from NuggetBot to NuggetBot#9250.
08:25:25@_discord_409016661983887380:t2bot.ioNuggetBot#9250
Thanks for adding me!
Join my server for more information or if you need any help: https://discord.gg/HQXkGp3
11 Mar 2019
01:50:27@_discord_222370637853753344:t2bot.ioJOELwindows7Screenshot_20190311-084958_Discord.jpg
Screenshot_20190311-084958_Discord.jpg
03:53:46@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed 2 commits to master: https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/d5686f50a61ca8f240f50dd6a807bbb1571c8e93
JOELwindows7: Working SHanpe this is Working SHanpe with his capability to change shape and change properties accoding to ShapeList data.
JOELwindows7: I can model Sphere and stuffs! Just make it in Blender then.
14:33:37@joelwindows10:matrix.orgjoelwindows10Properties
14:33:56@joelwindows10:matrix.orgjoelwindows10@JOELwindows
14:34:05@joelwindows10:matrix.orgjoelwindows10@JOELwindows7
14:34:15@joelwindows10:matrix.orgjoelwindows10JOELwindows7: hey
22:15:52@_discord_222370637853753344:t2bot.ioJOELwindows7 @joelwindows10#0000 sewdtu
22:18:03@joelwindows10:matrix.orgjoelwindows10JOELwindows7: iii
12 Mar 2019
17:27:37@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: SHanpe optiizing wrapping copy of methods to actual methods! - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/eb08479ee782866469f7468a89740ea3153636f4
13 Mar 2019
05:33:05@_discord_222370637853753344:t2bot.ioJOELwindows7 Add Max Gunawan as traitor because love US and abandon Indonesia. hellolumio.com
15:24:14@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: Backup point going to import asset Easy Camera - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/0ec5267a82fae043f0ba2801ed1d2ae5c81e2895
17:00:14@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: Camera Rigging I need 3rd person camera that based mouse movement and move character towards ahead of camera - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/4b320c5567fbb848ae4efab4e935b77f814efe77
15 Mar 2019
18:13:47@_neb_github_=40joelwindows10=3amatrix.org:matrix.orgGithub [@joelwindows10:matrix.org] [Perkedel/Geogon_Polymetry_Havent_Done_Yet] JOELwindows7 pushed to master: SOme sort Experiment blender sphere texturing credit new tool asset! song new! I better model directly rather than texturing it! it has been too complex bend for vector application!!! unless, I gave special texturing way. but yeah. it's whole diffferent story. so, want it or not, we have to model directly by placing shapes meshes one by one detail!!! there, easy way to texture but must one by one, module by module. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!! - https://github.com/Perkedel/Geogon_Polymetry_Havent_Done_Yet/commit/27096bb58aa187e940e94e57f3b35c49be5c09a2

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