13 Jan 2024 |
brosph | 😢 | 02:22:12 |
_gerp | we can't redistribute the base build of am2r, for legal reasons | 02:22:13 |
Spooky Detective Lucario | You have to find it on your own. | 02:22:16 |
brosph | yes i understand | 02:22:21 |
brosph | ty | 02:22:28 |
_gerp | community updates exist on the basis that we don't redistribute the files, meaning the files that nintendo doesn't want, aren't included in this | 02:22:38 |
_gerp | * community updates exist on the basis that we don't redistribute the files, meaning the files that nintendo doesn't want to be around, aren't included in this | 02:22:50 |
Spooky Detective Lucario | https://tenor.com/view/bilei-cat-bileilike-likebilei-gif-19253394 | 02:23:04 |
brosph | Redacted or Malformed Event | 02:52:37 |
brosph | Redacted or Malformed Event | 02:53:11 |
karmacolorcat | is there an xdelta file of AM2R? Why? | 03:38:34 |
_gerp | no clue? | 03:38:44 |
_gerp | i just know that it ain't exclusive to DS stuff, i've used it on gba, snes, and yes, even psp | 03:39:37 |
karmacolorcat | never heard of it before | 03:40:41 |
karmacolorcat | normally I've seen ips files for patches | 03:40:57 |
| undyne1119 changed their profile picture. | 03:41:45 |
anjacup14 | Download amazonai4.png | 04:57:02 |
yes.no.maybe.i_dont_know | This looks like a doohickey | 05:02:25 |
Chief Idiocy Officer | xdelta is actually the format we use for our patches, yes! | 05:27:39 |
Chief Idiocy Officer | in relation to the older differential patch formats it has better compression, handles larger file sizes, and handles data that simply moved locations better | 05:28:14 |
karmacolorcat | interesting 🤔 | 05:52:35 |
karmacolorcat | speaking of compressing data | 05:53:20 |
_gerp | i haven't delved much into romhacking, but it felt like quite a while since i used lunarips | 05:53:24 |
karmacolorcat | is there any known way to make the music files smaller? | 05:53:42 |
karmacolorcat | I noticed in a lot of games that the music files are usually the ones making games larger in size | 05:54:12 |
_gerp | besides actually reducing quality and taking out noise and such, i don't think there's much | 05:54:27 |
karmacolorcat | AM2R doesnt seem to be an exception | 05:54:29 |
_gerp | music tracks are just heavy, that's why games used to "compose" them on the fly with samples and built-in systems | 05:55:02 |
_gerp | even stuff up to the gamecube did so | 05:56:49 |
Chief Idiocy Officer | think of audio as an analogue to video | 06:01:08 |