Sender | Message | Time |
---|---|---|
3 Jan 2024 | ||
rawwerks | the challenge i see is that everything will need a human eval (other than does the code parse) - because in CAD there will be many "equally correct" or "equally wrong" answers that look fine in Code but then when you examine the 3d model it's not quite right. | 22:48:37 |
rawwerks | (whereas most fine tuning i'm aware of uses automated or semi-automated evals). | 22:49:36 |
shehabattia96 | not sure if that would work on engineering models that need to be precise, but possibly on more artistic ones | 22:51:17 |
medicationforall | Download PXL_20240103_205310880.jpg | 23:25:59 |
medicationforall | Download 19_palenite.png | 23:26:00 |
medicationforall | Download PXL_20240103_204956834.jpg | 23:26:01 |
medicationforall | Made a display stand for more mini's I'll post later when the whole kit get's painted. | 23:26:02 |
4 Jan 2024 | ||
lishine1 joined the room. | 10:23:48 | |
regattaguru_70755 joined the room. | 13:55:05 | |
regattaguru joined the room. | 13:57:37 | |
jackfairhaven joined the room. | 15:11:09 | |
5 Jan 2024 | ||
meneelyt joined the room. | 12:17:21 | |
ewald7730 joined the room. | 15:08:42 | |
mofef joined the room. | 22:26:10 | |
rlane joined the room. | 23:59:40 | |
6 Jan 2024 | ||
ring_raitch joined the room. | 19:19:00 | |
yeicor | Download Screenshot_20240106_203046.png | 19:35:09 |
yeicor | I made this bike handlebar/stem mount. Sources and 3D viewer here: https://github.com/yeicor-3d/bike-stem-mount I'm still learning, so any tips or suggestions on how to improve the code are more than welcome! | 19:35:09 |
barnabyw | very impressive! how are you going to manufacture it? looks like it’d be quite a task to 3D print | 19:40:37 |
yeicor | The top is not finished, I will add a flat surface with holes to actually mount stuff. I will use that flat surface as the bottom of the print. I don't have a solution for the screw holes other than add supports as necessary and hope for the best. | 19:43:33 |
Roger Maitland#7070 | Your site if very impressive as well. How do you create the interactive 3D view? | 19:44:39 |
yeicor | I made a GitHub Action that takes care of building the models, generating that website and previews for all my projects. You can check it out here: https://github.com/Yeicor/ocp-action | 19:48:41 |
barnabyw | very interesting. I’m planning on putting my codecad repo on github soon, I will look into using that or something similar for it | 19:49:55 |
yeicor | Sure, go ahead | 19:57:18 |
yeicor | I am using ocp-vscode with the show_all function, and I found it easier to delete old "helper" objects than toggle their visibility in the interface | 19:58:54 |
yeicor | * I am using ocp-vscode with the show_all function, and I found it easier to delete old "helper" objects than to toggle their visibility in the interface | 19:59:09 |
Draek#9615 | Ah I see, fair point ! | 19:59:10 |
philipsd6 | I do that too— the alternative iirc is to keep a list of objects to show and pass that into the show function. Because sometimes when troubleshooting I want to still show a helper object. But for the final version del makes sense. | 20:00:54 |
felix.haeberle | Hi yeicor I love your project. I started to read through the code and you wanted feedback so I write some questions here: 1. Is there a reason why you use the del function extensively (Python would not need it, because it does its own garbage collection (but maybe there is a good reason why you do it...) 2. concerning handlebar_side_xy = (80, 25) # (center, start) and handlebar_size = (10, wall) # (width, height) I personally would find the code more readable if you would not use tuples here. The references with [0] and [1] are more cryptic (indirect) than a real name (data classes and named tuples might be something that you could use) 3. do you know that the python script can use a Many python scripts use this for calling a function like main, but the concept can also be applied during the import phase.I really like your concept with the to_fillet. I was not aware that this works the way you do it. Furthermore is the split a nice. | 21:03:35 |
felix.haeberle | * Hi yeicor I love your project. I started to read through the code and you wanted feedback so I write some questions here: 1. Is there a reason why you use the del function extensively (Python would not need it, because it does its own garbage collection (but maybe there is a good reason why you do it...) ok that was already answered this is a neat trick. 2. concerning handlebar_side_xy = (80, 25) # (center, start) and handlebar_size = (10, wall) # (width, height) I personally would find the code more readable if you would not use tuples here. The references with [0] and [1] are more cryptic (indirect) than a real name (data classes and named tuples might be something that you could use) 3. do you know that the python script can use a Many python scripts use this for calling a function like main, but the concept can also be applied during the import phase.I really like your concept with the to_fillet. I was not aware that this works the way you do it. Furthermore is the split a nice. | 21:04:15 |