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13 Apr 2021
@_discord_127352532384088064:t2bot.iopsi29a#3708 Then we shouldn't have this ability in the game-engine I believe; a slider for lights maybe... but if we're going to jacking up the rendering manager to fit this one use-case, then what's the point? 22:58:18
@_discord_223500022422044672:t2bot.ioAnyOldName3#5223 I think there's maybe a version of recreate shaders somewhere that applies shader visitors to the whole scene, but I don't think it's likely to be something we're using like that. 22:58:55
@_discord_414058251299192832:t2bot.iowazabear_notabear#7403 It's not one use, you need to do that if you want the shadows tab back. 22:59:03
@_discord_127352532384088064:t2bot.iopsi29a#3708 Most games, when dealing with advanced features usually have you restart anyway. 22:59:07
@_discord_223500022422044672:t2bot.ioAnyOldName3#5223 It's only toggling shadows and toggling one lighting mode that need a restart. It's reasonable to save the setting and display a popup saying it won't apply until the engine's restarted. 23:00:11
@_discord_223500022422044672:t2bot.ioAnyOldName3#5223 All the other shadow settings can be done at runtime without invasive changes. 23:01:14
@_discord_223500022422044672:t2bot.ioAnyOldName3#5223 Same with all the lighting ones. 23:01:23
@_discord_127352532384088064:t2bot.iopsi29a#3708 That's fine then. 23:01:30
@_discord_127352532384088064:t2bot.iopsi29a#3708 Another coverity scan inbound 23:05:58
@_discord_414058251299192832:t2bot.iowazabear_notabear#7403 Should I remove the combobox from the launcher or keep it? 23:15:35
@_discord_414058251299192832:t2bot.iowazabear_notabear#7403 Some settings are doubled in launcher (like viewing distance) so not sure the standard for this. 23:16:46
@_discord_466693054330437638:t2bot.ioIan Ironstorm joined the room.23:54:48
14 Apr 2021
@_discord_325534431756550144:t2bot.ioTauin#4754 impossible 01:35:33
@_discord_325534431756550144:t2bot.ioTauin#4754 * impossible 01:35:38
@_discord_237295270365233153:t2bot.ioPharod joined the room.02:54:35
@_discord_761707316621606963:t2bot.ioskymind joined the room.05:28:09
@_discord_127352532384088064:t2bot.iopsi29a#3708
Analysis Summary:
New defects found: 4
Defects eliminated: 21

Nice work guys!
07:36:56
@_discord_127352532384088064:t2bot.iopsi29a#3708 * Snapshot taken after fixes came in and Lights were merged.
Analysis Summary:
New defects found: 4
Defects eliminated: 21

Nice work guys!
07:37:30
@_discord_325534431756550144:t2bot.ioTauin#4754 cool 07:53:40
@_discord_474830804816494604:t2bot.ioakortunov#7058 MSVC spams these warnings about ESM::Variant now: 07:55:07
@_discord_474830804816494604:t2bot.ioakortunov#7058
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\include\variant(538): warning C4582: 'std::_Variant_storage_<false,int,float,std::string>::_Tail': constructor is not implicitly called (compiling source file C:\projects\openmw\MSVC2017_64\apps\opencs\view\doc\moc_runlogsubview.cpp) [C:\projects\openmw\MSVC2017_64\apps\opencs\openmw-cs.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\include\variant(527): warning C4583: 'std::_Variant_storage_<false,float,std::string>::_Tail': destructor is not implicitly called (compiling source file C:\projects\openmw\MSVC2017_64\apps\opencs\view\doc\moc_runlogsubview.cpp) [C:\projects\openmw\MSVC2017_64\apps\opencs\openmw-cs.vcxproj]
07:55:19
@_discord_474830804816494604:t2bot.ioakortunov#7058 *
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\include\variant(538): warning C4582: 'std::_Variant_storage_<false,int,float,std::string>::_Tail': constructor is not implicitly called (compiling source file C:\projects\openmw\MSVC2017_64\apps\opencs\view\doc\moc_runlogsubview.cpp) [C:\projects\openmw\MSVC2017_64\apps\opencs\openmw-cs.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\include\variant(527): warning C4583: 'std::_Variant_storage_<false,float,std::string>::_Tail': destructor is not implicitly called (compiling source file C:\projects\openmw\MSVC2017_64\apps\opencs\view\doc\moc_runlogsubview.cpp) [C:\projects\openmw\MSVC2017_64\apps\opencs\openmw-cs.vcxproj]
07:55:51
@_discord_474830804816494604:t2bot.ioakortunov#7058 May be ab another bug in Microsoft libraries, though. 07:56:12
@_discord_474830804816494604:t2bot.ioakortunov#7058 Also for some reason I do not see constructors for all supported types: 08:04:28
@_discord_474830804816494604:t2bot.ioakortunov#7058
            explicit Variant(const std::string& value) : mType(VT_String), mData(value) {}
            explicit Variant(std::string&& value) : mType(VT_String), mData(std::move(value)) {}
            explicit Variant(int value) : mType(VT_Long), mData(value) {}
            explicit Variant(float value) : mType(VT_Float), mData(value) {}
08:04:37
@_discord_474830804816494604:t2bot.ioakortunov#7058 No VT_Int or VT_Short. 08:04:53
@_discord_474830804816494604:t2bot.ioakortunov#7058 * May be an another bug in Microsoft libraries, though. 08:09:14
@_discord_474830804816494604:t2bot.ioakortunov#7058 elsid, can we get a situation when MSVC does something stupid and we will get platform-specific issues here? 08:10:46
@_discord_127352532384088064:t2bot.iopsi29a#3708 Crappy... on Mac Big Sur 11.0, having issues with /extern/osgQt with Qt5:

In file included from /Users/bret/Workspace/private/openmw/extern/osgQt/GraphicsWindowQt.cpp:14: In file included from /Users/bret/Workspace/private/openmw/extern/osgQt/GraphicsWindowQt:22: In file included from /usr/local/opt/qt@5/lib/QtCore.framework/Headers/QSet:1: /usr/local/opt/qt@5/lib/QtCore.framework/Headers/qset.h:136:16: error: 'deprecated' attribute cannot be applied to types inline QT_DEPRECATED_VERSION_5_15 iterator &operator--() { --i; return *this; } ^ /usr/local/include/QtCore/qglobal.h:355:45: note: expanded from macro 'QT_DEPRECATED_VERSION_5_15' # define QT_DEPRECATED_VERSION_5_15 QT_DEPRECATED ^ /usr/local/include/QtCore/qglobal.h:272:25: note: expanded from macro 'QT_DEPRECATED' # define QT_DEPRECATED Q_DECL_DEPRECATED ^ /usr/local/include/QtCore/qcompilerdetection.h:1152:31: note: expanded from macro 'Q_DECL_DEPRECATED' # define Q_DECL_DEPRECATED [[deprecated]] ^
08:46:36
@_discord_127352532384088064:t2bot.iopsi29a#3708 Ah, seems to be that cmake found.my Qt6 headers and used those instead of Qt5, suck. Fixed... moving on. 08:53:54

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