22 Nov 2024 |
Zero-ghost | I had no idea, but alright if someone knows hopefully they chime in | 03:47:23 |
TurBoss | thanks! | 03:47:38 |
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23 Nov 2024 |
| Tech Devil joined the room. | 06:22:31 |
marco.nezo | hi guys!
if you want support me wishlist Cube Snake on steam
https://store.steampowered.com/app/2890500/Cube_Snake/
it' s a Snake iconin Nokia game remake, in 3D isometric
All the asset and animation are made in Blender | 14:57:47 |
marco.nezo | * hi guys!
if you want support me wishlist Cube Snake on steam
https://store.steampowered.com/app/2890500/Cube_Snake/
it' s a Snake iconic Nokia game remake, in 3D isometric
All the asset and animation are made in Blender | 14:59:06 |
| readerman joined the room. | 17:58:15 |
gondolyr | Is there a way I can embed some metadata into my project file such as the license information? I want to assign it a CC-BY-4.0 license and other tools such as Inkscape allow me to do this. | 21:36:55 |
gondolyr | * Is there a way I can embed some metadata into my project file such as the license information? I want to assign it a CC-BY-4.0 license and other tools such as Inkscape allow me to do this. I've tried looking at places like Stack Exchange but haven't found an answer that points me in the right direction. The closest I've found is to use the Text Editor, though this does not seem ideal. | 21:38:21 |
gondolyr | * Is there a way I can embed some metadata into my project file such as the license information? I want to assign it a CC-BY-4.0 license and other tools such as Inkscape allow me to do this. I've tried looking at places like Stack Exchange but haven't found an answer that points me in the right direction. The closest I've found is to use the Text Editor, though this does not seem ideal. There's also the "Note" field in the Output tab, though this doesn't seem like an ideal place to put this metadata as well. | 21:40:06 |
gondolyr | Under the collection properties, I can add custom properties and define the fields myself. This seems like the best compromise as far as I can tell. | 21:44:27 |
24 Nov 2024 |
| alyssadaemon joined the room. | 02:08:34 |
alyssadaemon | Hello, trying to export an object to gltf in Blender 4.3 and getting this error on export:
Python: Traceback (most recent call last):
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/__init__.py", line 1108, in execute
if is_draco_available():
^^^^^^^^^^^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/__init__.py", line 161, in is_draco_available
is_draco_available.draco_exists = gltf2_io_draco_compression_extension.dll_exists()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/io/com/draco.py", line 69, in dll_exists
path = dll_path()
^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/io/com/draco.py", line 38, in dll_path
path = f"{site.getsitepackages()[0]}/libextern_draco.so"
^^^^
NameError: name 'site' is not defined. Did you mean: 'aiter'? Or did you forget to import 'site'?
| 02:09:44 |
alyssadaemon | If it helps, installed via archlinux's package manager (pacman) | 02:10:26 |
alyssadaemon | Happens even when trying to export from a new file with the default cube. | 02:11:06 |
blenderdumbass | In reply to @alyssadaemon:matrix.org Hello, trying to export an object to gltf in Blender 4.3 and getting this error on export:
Python: Traceback (most recent call last):
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/__init__.py", line 1108, in execute
if is_draco_available():
^^^^^^^^^^^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/__init__.py", line 161, in is_draco_available
is_draco_available.draco_exists = gltf2_io_draco_compression_extension.dll_exists()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/io/com/draco.py", line 69, in dll_exists
path = dll_path()
^^^^^^^^^^
File "/usr/share/blender/4.3/scripts/addons_core/io_scene_gltf2/io/com/draco.py", line 38, in dll_path
path = f"{site.getsitepackages()[0]}/libextern_draco.so"
^^^^
NameError: name 'site' is not defined. Did you mean: 'aiter'? Or did you forget to import 'site'?
It is a bug in the addon itself. | 09:57:01 |
blenderdumbass | Essentially it is in draco.py file on line 38. And it says that it tried to access a variable called site which apparently wasn't created. So it doesn't exists. This fails the entire script. | 09:58:10 |
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25 Nov 2024 |
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