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6 Dec 2022
@_discord_328874254370340864:t2bot.iopralec Sometimes NoLore can get applied overzealously because the validator will ping it if the dialogue isn't filtered to a specific ID. 00:21:34
@_discord_265227914155393025:t2bot.ioExovian#3548 Makes sense. Nothing to do but document all the instances it messes up, I guess. 00:22:38
@_discord_328874254370340864:t2bot.iopralec Yeah we'll need to go back over some of the dialogue and check that it's correctly filtered 00:23:36
@_discord_328874254370340864:t2bot.iopralec That's going to be an annoying job 00:24:02
@_discord_259520016624517121:t2bot.ioTaniquetil Selura killed the wizard that tried to assassinate her and she wants Jula Minthri to know about it. The staff is a message of "I'll keep sending these to you if you keep sending their owners after me" 00:34:58
@_discord_259520016624517121:t2bot.ioTaniquetil * Selura killed a Telvanni wizard that tried to assassinate her and she wants Jula Minthri to know about it. The staff is a message of "I'll keep sending these to you if you keep sending their owners after me" 00:35:06
@_discord_259520016624517121:t2bot.ioTaniquetil And yeah this is just my fault for only giving them one generic greeting 00:35:36
@_discord_259520016624517121:t2bot.ioTaniquetil * And yeah this is just my fault for only giving Firewatch one generic greeting 00:35:47
@_discord_259520016624517121:t2bot.ioTaniquetil I didn't account for the city being like 4x as big now 00:36:04
@_discord_259520016624517121:t2bot.ioTaniquetil The old city only had one so I just replaced it 00:36:14
@_discord_472036962224832512:t2bot.ioWhy#9084 It's not really a big deal, just stood out to me, we can add a few when we get to it 00:36:49
@_discord_259520016624517121:t2bot.ioTaniquetil Feel free to suggest some more, otherwise I'll add some when I implement the forgotten Cathnoquey Mission dialogue 00:36:51
@_discord_472036962224832512:t2bot.ioWhy#9084 All in all the whole thing is nicely done though 00:36:58
@_discord_259520016624517121:t2bot.ioTaniquetil (which it seems I'll need to rewrite since I can't seem to find my draft) 00:37:05
@_discord_472036962224832512:t2bot.ioWhy#9084 Feels a lot more coherent than many other places 00:37:11
@_discord_259520016624517121:t2bot.ioTaniquetil Thanks! 00:37:16
@_discord_472036962224832512:t2bot.ioWhy#9084 A few notes while we're at it, we need to make sure the two main taverns (and possibly inns in Helnim and Nivalis too) have at least one Scout in them 00:38:02
@_discord_259520016624517121:t2bot.ioTaniquetil Oh yeah
I definitely put a savant in the Queen's Cutlass
00:38:26
@_discord_259520016624517121:t2bot.ioTaniquetil And the Red Drake in Helnim has both I'm 90% sure 00:38:35
@_discord_472036962224832512:t2bot.ioWhy#9084 And that dialogue for Helnim, Firewatch, Nivalis and uh, the ruin that Tel Rivus(?) Is in are properly ShowMapped 00:38:42
@_discord_472036962224832512:t2bot.ioWhy#9084 Good 00:38:44
@_discord_259520016624517121:t2bot.ioTaniquetil That's good 00:38:55
@_discord_259520016624517121:t2bot.ioTaniquetil Oh wait you're saying we need to check that 00:39:03
@_discord_259520016624517121:t2bot.ioTaniquetil I'm pretty sure it is 00:39:06
@_discord_259520016624517121:t2bot.ioTaniquetil I remember implementing it 00:39:10
@_discord_259520016624517121:t2bot.ioTaniquetil There's also dialogue you can get from Barra'tho that will mark various Telvannis District dwemer ruins 00:39:48
@_discord_472036962224832512:t2bot.ioWhy#9084 Vanilla taverns also tend to pretty consistently have trainers in them, we often forget that. That's not a comment specifically for EoE though 00:40:00
@_discord_259520016624517121:t2bot.ioTaniquetil Because he's a big nerd and will tell you ask about each of them 00:40:02
@_discord_328598851806298113:t2bot.ioShadowhawk changed their profile picture.03:33:57
@_discord_328598851806298113:t2bot.ioShadowhawk changed their display name from Shadowhawk#7858 to Shadowhawk.03:33:57

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