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Elrond Validators

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Battle of Nodes - an epic Testnet-as-a-Battleground event https://battleofnodes.com16 Servers

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10 Jan 2020
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11 Jan 2020
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13 Jan 2020
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28 Jan 2020
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1 Feb 2020
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2 Feb 2020
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3 Feb 2020
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12 Feb 2020
21:48:55@lucian.m:matrix.orgLucian

Good evening gents!

have followed the node setup / validator setup process last nights and just realised that there has been a lot of changes and improvements in the last months and it’s time to level up! I think we can do even better than that and take the entire validator setup process to the next step and make it more easy and clear for everyone how to setup and I am sure we’ll come up with something pretty nice and easy for everyone in the very near future to finally foster the decentralization and adoption for a real PoS architecture.

GO ELROND 🔥(funny that that’s actually the name of the official elrond validator client on github)

21:49:10@lucian.m:matrix.orgLucianScreenshot 2020-02-12 at 22.36.53.png
Screenshot 2020-02-12 at 22.36.53.png
21:49:23@lucian.m:matrix.orgLucianone last note, we’re testing another major release as we speak that fixes the bugs that covers the last 3% left to 100% hitrate in elrond testnets. The stats are showing that in the last version we had an average of 97% hitrate (consensus achieved on all possible blocks since the last genensis) running with ~422 Validators!
21:49:28@lucian.m:matrix.orgLucian
In reply to @lucian.m:matrix.org
sent an image.
one of the bugs was obvious on almost every testnet on shard 3, as well as in the picture above where the hitrate is ~75%. We’ll share some of the findings tomorrow with you and can only thank you everyone for the hard work and support from every single (node) of you which have helped us to simulate the real testing environment on every release, running each test with a number of validators that is grater than most of the current PoS networks in production (maybe few of them together). 🙂 hope you’ll have all a good evening and if the tests are looking good, we’re ready to take another ride again closer twards the elrond mainnet 🚀
21:52:45@lucian.m:matrix.orgLucianbtw. welcome everyone! Seems that there lots of new cool people in here! 👋 p.s. most of the conversation have been moved to the validators channel on telegram (@ElrondValidators) but will be great to keep both channels active.
23:46:26@frankf1957:matrix.orgfrankf1957Hi Lucian - ⛏ still monitoring this, would not want to miss anything!
13 Feb 2020
05:35:09@josefco_ap:matrix.orgjosefco_ap Yes Lucian, I've missed too the riot channel. For me they are very different. I see validators telegram channel as first stop to people starting with his nodes. And riot more for production network. Because all of us are joined on plenty telegram channels. In some way if in my phone I see riot message unconsciously it has priority.
05:35:16@josefco_ap:matrix.orgjosefco_apGood day mates :)
14 Feb 2020
17:35:59@lucian.m:matrix.orgLucian

New release out -> https://github.com/ElrondNetwork/elrond-go/releases/tag/v1.0.88

  • Fixed out of order execution between proposer and sender that caused "receipts mismatch" recoverable errors on shard 3
  • Fixes on AccountsDB that could cause poor performance or raise missing data after bootstrap because of a missing cacher, made some non-atomic operation atomic as to ensure consistency in the AccountsDB
  • Found optimum config values that ensured high performance and consistency
    Optimized computation in validator statistics after skipping a large number of rounds
17:36:07@lucian.m:matrix.orgLucian *

New release out -> https://github.com/ElrondNetwork/elrond-go/releases/tag/v1.0.88

  • Fixed out of order execution between proposer and sender that caused "receipts mismatch" recoverable errors on shard 3
  • Fixes on AccountsDB that could cause poor performance or raise missing data after bootstrap because of a missing cacher, made some non-atomic operation atomic as to ensure consistency in the AccountsDB
  • Found optimum config values that ensured high performance and consistency
    Optimized computation in validator statistics after skipping a large number of rounds
17:48:33@frankf1957:matrix.orgfrankf1957Really looking forward to shard reshuffling. 🙂
15 Feb 2020
11:52:29@lucian.m:matrix.orgLucianHey guys! Here's a link to the weekly tech overview thread -> https://twitter.com/SasuRobert/status/1228393142015098880?s=20
11:52:56@lucian.m:matrix.orgLucianhow's the Valentine's release doing? any feedback on it?
26 Feb 2020
19:04:11@groninge:matrix.orggroninge joined the room.
9 Mar 2020
14:51:26@alinporumb:matrix.orgalinporumb joined the room.
20 Mar 2020
16:04:49@zmanian:matrix.orgZaki | iqlusion.io changed their display name from Zaki to Zaki | iqlusion.io.
23 Mar 2020
15:01:17@guiraldo99:matrix.orgguiraldo99 joined the room.
2 Apr 2020
21:42:41@lucian.m:matrix.orgLucian

Hey everyone! 📢

The 100th release is out -> https://github.com/ElrondNetwork/elrond-go/releases/tag/v1.0.100

Here’s the v1.0.100 release changelog:

  • Rating v2 implemented:
    -> allow metachain rating steps to be different than the ones on shards
    -> added 2.5% minimumSignedBlocksThreshold
    -> add consecutiveBlocksPenalty for increased proposer penalty if consecutive proposed blocks are missed
  • Weighted random sampling for consensus group selection
  • Added cleaning mechanism for old/unused miniblocks
  • Added a new route for epoch information
  • Moved logger subsystem in a separate repo so that it can be easily reused
  • Bugfixed a network stuck issue that happened when the network booted in an epoch > 0
  • Bugfixed the trigger for shards on missed peer miniblocks
  • Bugfixed the network sharding component that was not correctly wired to the epoch change handler
  • Bugixed validators config between epochs
  • Bugfixed dead lock in process block
  • Termui fixes
21:43:01@lucian.m:matrix.orgLucian *

The 100th release is out -> https://github.com/ElrondNetwork/elrond-go/releases/tag/v1.0.100

Here’s the v1.0.100 release changelog:

  • Rating v2 implemented:
    -> allow metachain rating steps to be different than the ones on shards
    -> added 2.5% minimumSignedBlocksThreshold
    -> add consecutiveBlocksPenalty for increased proposer penalty if consecutive proposed blocks are missed
  • Weighted random sampling for consensus group selection
  • Added cleaning mechanism for old/unused miniblocks
  • Added a new route for epoch information
  • Moved logger subsystem in a separate repo so that it can be easily reused
  • Bugfixed a network stuck issue that happened when the network booted in an epoch > 0
  • Bugfixed the trigger for shards on missed peer miniblocks
  • Bugfixed the network sharding component that was not correctly wired to the epoch change handler
  • Bugixed validators config between epochs
  • Bugfixed dead lock in process block
  • Termui fixes
21:43:55@lucian.m:matrix.orgLucian *

Hey everyone! 📢

The 100th release is out -> https://github.com/ElrondNetwork/elrond-go/releases/tag/v1.0.100

Here’s the v1.0.100 release changelog:

  • Rating v2 implemented:
    -> allow metachain rating steps to be different than the ones on shards
    -> added 2.5% minimumSignedBlocksThreshold
    -> add consecutiveBlocksPenalty for increased proposer penalty if consecutive proposed blocks are missed
  • Weighted random sampling for consensus group selection
  • Added cleaning mechanism for old/unused miniblocks
  • Added a new route for epoch information
  • Moved logger subsystem in a separate repo so that it can be easily reused
  • Bugfixed a network stuck issue that happened when the network booted in an epoch > 0
  • Bugfixed the trigger for shards on missed peer miniblocks
  • Bugfixed the network sharding component that was not correctly wired to the epoch change handler
  • Bugixed validators config between epochs
  • Bugfixed dead lock in process block
  • Termui fixes
3 Apr 2020
12:26:56@fbsobriera:matrix.orgfbsobreira joined the room.
12:27:09@fbsobriera:matrix.orgfbsobreira changed their display name from fbsobriera to fbsobreira.

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