10 Dec 2018 |
@ebarbaguelatta:matrix.org | I will seek if there's a workaround | 15:47:36 |
@ebarbaguelatta:matrix.org | for hide the past map | 15:47:45 |
@akatsugi:matrix.org | Okay, btw, a small issue. | 15:48:01 |
@akatsugi:matrix.org | Download image.png | 15:48:13 |
@akatsugi:matrix.org | The camera seems to be too high when you are going down. | 15:48:28 |
@akatsugi:matrix.org | Download image.png | 15:48:54 |
@akatsugi:matrix.org | The video for climbing the stairs looks quite right. | 15:49:43 |
@akatsugi:matrix.org | Download image.png | 15:49:56 |
@akatsugi:matrix.org | I feel like I am 2 meters high when I am going down the stairs :P | 15:51:20 |
@akatsugi:matrix.org | Normally people won't look at the stair which is directly below him | 15:52:30 |
@ebarbaguelatta:matrix.org | It's a perspective thing. I added that to the Cesar TODO list | 15:53:04 |
@ebarbaguelatta:matrix.org | to see the situation and mitigate that | 15:53:16 |
@akatsugi:matrix.org | Okay, I believe that's all for this time. | 15:54:06 |
@akatsugi:matrix.org | And thank you :) | 15:55:34 |
@akatsugi:matrix.org | Should I submit the current build to Steam for their review? | 15:56:24 |
@akatsugi:matrix.org | It won't really affect anything though. | 15:56:38 |
@ebarbaguelatta:matrix.org | I don't think there more language issues | 15:58:41 |
@ebarbaguelatta:matrix.org | so I think we can do it | 15:58:50 |
@ebarbaguelatta:matrix.org | xbox controller is supported now | 15:58:59 |
@akatsugi:matrix.org | okay, then let me submit it. | 15:59:03 |
@ebarbaguelatta:matrix.org | and steamcloud config fixed | 15:59:14 |
@ebarbaguelatta:matrix.org | and the suggestion some has implemented | 15:59:23 |
@ebarbaguelatta:matrix.org | thank you | 15:59:32 |
@akatsugi:matrix.org | Submitted, let's say what they will say. | 16:04:13 |
31 Jan 2019 |
| @gabriel:mastergk.de joined the room. | 21:53:36 |
1 Feb 2019 |
@gabriel:mastergk.de | https://www.youtube.com/watch?v=pEUzAo8XqRU | 22:36:52 |
@gabriel:mastergk.de | you should really get rid of these cheap deaths when entering treasure rooms imho. Many games with such non-standard game overs simply reset your state to the time just before it (e.g. Rayman 2 in the Cave of bad dreams or A Hat in Time when you leave instead of fighting the boss) | 22:44:20 |
2 Feb 2019 |
@Brassman:matrix.org | The word "Treasure" should be a warning to the player. | 07:56:25 |
@gabriel:mastergk.de | sure but imo this insta-killing feels dated as a gameplay mechanic. But lets wait for feedbac of others (kudos fur using a matrix and not a discord chat btw, matrix rocks 😁 | 12:14:21 |
@Brassman:matrix.org | Well, for next games we'll take care with those issues (limited saves and auto-kills). | 12:17:15 |