!mayvhEbUxiRNaaGpvE:matrix.org

Netherware

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Support chat about netherwareentertainment.com games2 Servers

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SenderMessageTime
10 Dec 2018
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgI will seek if there's a workaround15:47:36
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgfor hide the past map15:47:45
@akatsugi:matrix.org@akatsugi:matrix.orgOkay, btw, a small issue.15:48:01
@akatsugi:matrix.org@akatsugi:matrix.orgimage.png
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15:48:13
@akatsugi:matrix.org@akatsugi:matrix.orgThe camera seems to be too high when you are going down.15:48:28
@akatsugi:matrix.org@akatsugi:matrix.orgimage.png
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15:48:54
@akatsugi:matrix.org@akatsugi:matrix.orgThe video for climbing the stairs looks quite right.15:49:43
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15:49:56
@akatsugi:matrix.org@akatsugi:matrix.orgI feel like I am 2 meters high when I am going down the stairs :P15:51:20
@akatsugi:matrix.org@akatsugi:matrix.orgNormally people won't look at the stair which is directly below him15:52:30
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgIt's a perspective thing. I added that to the Cesar TODO list15:53:04
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgto see the situation and mitigate that15:53:16
@akatsugi:matrix.org@akatsugi:matrix.orgOkay, I believe that's all for this time.15:54:06
@akatsugi:matrix.org@akatsugi:matrix.orgAnd thank you :)15:55:34
@akatsugi:matrix.org@akatsugi:matrix.orgShould I submit the current build to Steam for their review?15:56:24
@akatsugi:matrix.org@akatsugi:matrix.orgIt won't really affect anything though.15:56:38
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgI don't think there more language issues15:58:41
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgso I think we can do it15:58:50
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgxbox controller is supported now15:58:59
@akatsugi:matrix.org@akatsugi:matrix.orgokay, then let me submit it.15:59:03
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.organd steamcloud config fixed15:59:14
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.organd the suggestion some has implemented15:59:23
@ebarbaguelatta:matrix.org@ebarbaguelatta:matrix.orgthank you15:59:32
@akatsugi:matrix.org@akatsugi:matrix.orgSubmitted, let's say what they will say.16:04:13
31 Jan 2019
@gabriel:mastergk.de@gabriel:mastergk.de joined the room.21:53:36
1 Feb 2019
@gabriel:mastergk.de@gabriel:mastergk.dehttps://www.youtube.com/watch?v=pEUzAo8XqRU22:36:52
@gabriel:mastergk.de@gabriel:mastergk.deyou should really get rid of these cheap deaths when entering treasure rooms imho. Many games with such non-standard game overs simply reset your state to the time just before it (e.g. Rayman 2 in the Cave of bad dreams or A Hat in Time when you leave instead of fighting the boss)22:44:20
2 Feb 2019
@Brassman:matrix.org@Brassman:matrix.orgThe word "Treasure" should be a warning to the player.07:56:25
@gabriel:mastergk.de@gabriel:mastergk.desure but imo this insta-killing feels dated as a gameplay mechanic. But lets wait for feedbac of others (kudos fur using a matrix and not a discord chat btw, matrix rocks 😁12:14:21
@Brassman:matrix.org@Brassman:matrix.orgWell, for next games we'll take care with those issues (limited saves and auto-kills).12:17:15

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