27 May 2024 |
bobbens | Yes, the issue is the materials don't translate well into newer Blenders. They would have to be reproduced, but even then, the model is fairly suboptimal and would need a lot of work to look the same in Naev. I've hacked quite a few models so far, and I just think that for the Sirius ships, remaking is probably the better option... | 01:55:40 |
dr_viktor | Download demon03.png | 19:46:41 |
dr_viktor | It's somewhat hard to find reasonable camera angles. | 19:46:42 |
dr_viktor | Download demon04.png | 20:20:17 |
28 May 2024 |
bobbens | Looking at the 3D model, I think the prongs are actually flat | 07:13:00 |
bobbens | so it has two forward facing flat prongs, one backwards facing flat prong | 07:13:20 |
bobbens | and then two upwards facing forward prongs | 07:13:28 |
bobbens | plus some more assymetrical weird things | 07:13:38 |
bobbens | I can try to do a qucik sketch | 07:13:43 |
bobbens | Redacted or Malformed Event | 07:14:36 |
bobbens | Download IMG_20240528_1616072.jpg | 07:16:59 |
bobbens | * I can try to do a quick sketch | 07:17:22 |
zoura3025 | Petition to cut out the grid paper drawings and put them in as models | 07:18:41 |
zoura3025 | Er, sprites, ig | 07:18:49 |
theelerd | A model consisting of three textured planes | 07:36:26 |
zoura3025 | You | 07:36:50 |
zoura3025 | Absolute | 07:36:52 |
zoura3025 | # GENIUS! | 07:36:56 |
theelerd | The future of AAA games right here | 07:37:31 |
bobbens | I've always thought it would be fun to have either a TC or just something weird in the game where ships would be horribly hand-drawn spritesheets, and the background was grid paper | 08:28:09 |
29 May 2024 |
bobbens | I think I figured out how to define trails / mount points in blender to export to gltfs. That's going to be useful 🙂 | 03:56:04 |
bobbens | Still wish I had a good solution for ship variants and overriding textures, but I guess I can probably figure something out. | 03:56:35 |
bobbens | blender's gltf variant support is a bit too finicky to actually use properly | 03:56:46 |
bobbens | At least my current solution isn't too bad, especially if I can get it to reuse textures. | 03:57:20 |
theelerd | Download female_01n.webp | 07:04:49 |
theelerd | Download female_01n_v2.webp | 07:04:51 |
theelerd | Download female_01n_v3.webp | 07:04:52 |
theelerd | Download female_01n_v4.webp | 07:04:53 |
theelerd | Download female_01n_v5.webp | 07:04:54 |
theelerd | Worked on some variations to female_01n. I want to go over the rest of the characters I've done, clean them app and add more variations. If anyone has specific fashion design ideas for future characters and variations, please DM me or put it in brainstorming and tag me. | 07:04:54 |