29 May 2024 |
theelerd | * Worked on some variations to female_01n. I want to go over the rest of the characters I've done, clean them up and add more variations. If anyone has specific fashion design ideas for future characters and variations, please DM me or put it in brainstorming and tag me. | 07:05:18 |
bobbens#0291 | Looks cool! Maybe a bit more variability in pose could be useful, although I guess you're looking it from a paperdoll mix and match approach | 12:34:46 |
theelerd | maybe in the future I can work on pose variations, but that would be an undertaking. Maybe we'll do it with unique, quest npcs, rather than the geberic ones | 12:50:41 |
bobbens#0291 | Personally, I'm more for using fewer simple but varied models than similar pose but more detailed models. | 14:35:28 |
theelerd | I'm trying to find a balance between the two, so it's easier for future contributers to add their own designs | 14:39:42 |
theelerd | Am I succesful in that? Only time will tell | 14:40:40 |
bobbens#0291 | It's a tricky thing to balance. I'm a fan of your models though 🙂 | 14:51:50 |
theelerd | Appreciate it | 15:02:30 |
bobbens#0291 | I still have to use the mapmaker for some missions | 15:11:56 |
bobbens#0291 | have ideas, but not the time to implement 😦 | 15:12:01 |
bobbens#0291 | I need early retirement 😛 | 15:12:12 |
30 May 2024 |
| sirius hater changed their profile picture. | 03:09:06 |
bobbens#0291 | Never as easy as I hope... https://github.com/donmccurdy/glTF-Transform/issues/1426#issuecomment-2138437841 | 04:06:37 |
bobbens#0291 | Got most of the variants in 3D now. only needing peacemaker, proteron ships, avatar ships, and a few more misc ones | 12:40:30 |
GitHub#0000 | theElerd | 17:11:56 |
31 May 2024 |
bobbens#0291 | Download euler.mp4 | 09:14:46 |
bobbens#0291 | The Euler (previously Derivative) was missing texture in the original model. Reworked it a bit and it looks mighty fine now 🙂 | 09:14:46 |
bobbens#0291 | Only Peacemaker, Rainmaker, and Avatars are missing iirc. Then it's doing something with the missing ships: collective heavy drone, all sirius ships, za'lek demon | 09:19:39 |
GitHub#0000 | bobbens
8a964ca added variations for female1n - theElerd
c9ab3c9 Merge branch 'portraits' of github.com:theElerd... - bobbens | 09:23:30 |
GitHub#0000 | bobbens | 09:23:31 |
bobbens#0291 | Trying to mess around with making the Sirius Providence a bit smoother and less straightish, not easy :/ | 11:39:52 |
bobbens#0291 | Man modelling is hard | 11:45:16 |
bobbens#0291 | It's a bit funny to be using models with so many 2048x2048 textures and details reduced to like 20 by 20 pixels 😛 | 11:48:06 |
theelerd | yeah, maybe we need to work on texture optimization | 11:52:05 |
bobbens#0291 | I haven't done any optimization yet since it seems to be "fast enough" either way. However, probably would make sense to work on making fighters be less heavy. | 11:56:00 |
bobbens#0291 | Za'lek drones should be much more simple probably | 11:56:17 |
bobbens#0291 | I'll need people to stop me from adding a ton of unique ships though 😛 | 11:57:56 |
bobbens#0291 | too easy to add ships now | 11:58:02 |
bobbens#0291 | if only the collision stuff was integrated C-side it would be as easy as adding a gltf | 11:58:16 |
bobbens#0291 | dr_viktor Did you ever upload the dvaered retribution blend? | 13:50:04 |