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3 Jun 2023
@cwfitzgerald:matrix.orgcwfitzgeraldIt's a larger problem that vulkan doesn't actually consult the debuggers before they Implement features, whereas something like pix is maintained by the dx12 team so they're very aware of what they can and can't Implement in it easily19:36:39
@kvark:matrix.orgkvark oh boy, I have to add thread::sleep at the end of the app for RD to actually grab that capture. This is bad 19:37:08
@cwfitzgerald:matrix.orgcwfitzgeraldThat's strange19:38:25
4 Jun 2023
@kvark:matrix.orgkvarkalso getting annoyed by RenderDoc's shader debugger I realize this is super cool tech and all - self-written shader executor. And that NVidia doesn't have shader debugging in NSight. But you can't really trust what it produces. It doesn't match the hardware. It's plainly wrong from what I see.01:43:31
@kvark:matrix.orgkvark i.e. ImageSampleExplicitLod selecting from the last LOD (1x1 size), but the sampled value appears to be from LOD 0. Pretty confident this is just RenderDoc's bug. 01:44:27
@kvark:matrix.orgkvarkaha, I take it back, it was my sampler erroneously configured for LOD range 0-0 😅 Can't trust anything, including my own code!01:54:38
@kvark:matrix.orgkvarkat the same time, that could be attributed to Ash not having the right defaults01:56:17
@ralith:ralith.comRalith ash's defaults are very deliberately not trying to have any particular semantics for any field save sType 06:46:52
@ralith:ralith.comRaliththat would be a huge maintenance liability06:47:01
@kvark:matrix.orgkvarkI agree it makes sense. It's just becoming a bit confusing with regards to the builder pattern. When using a builder, it's not always clear which pieces can be reasonably omitted, and which are required to be set.07:40:36
5 Jun 2023
@cwfitzgerald:matrix.orgcwfitzgeraldbitflags 2 is great03:30:41
@cwfitzgerald:matrix.orgcwfitzgeraldwgpu-info's code is so much simpler03:30:46
@cwfitzgerald:matrix.orgcwfitzgeraldimage.png
Download image.png
03:34:13
@cwfitzgerald:matrix.orgcwfitzgeraldnot bad for a 400 line file03:34:17
@kvark:matrix.orgkvarkhow did it help?03:45:35
@cwfitzgerald:matrix.orgcwfitzgeraldIteration and name extraction are now first class, so I removed the hacks we had for that03:47:51
@cwfitzgerald:matrix.orgcwfitzgeraldAlso they're is a bitflags trait now, which we had our own mini copy of03:48:29
@kvark:matrix.orgkvarkSince the trait is not required to use a bitflag, I wonder if they are doing something similar to https://crates.io/crates/hidden-trait03:52:42
@cwfitzgerald:matrix.orgcwfitzgeraldThe methods exist both natively and as part of the trait03:54:13
@cwfitzgerald:matrix.orgcwfitzgeraldso I think they just create both methods, likely having the native ones call the trait03:54:24
@kvark:matrix.orgkvark that's exactly what hidden-trait does as well, yeah 04:53:13
@kvark:matrix.orgkvark changed the room topic to "Off-topoc" from "NixOS migration".20:25:26
@kvark:matrix.orgkvark changed the room topic to "Off-topic" from "Off-topoc".20:25:32
@cwfitzgerald:matrix.orgcwfitzgeraldoff-tupac20:25:53
@kvark:matrix.orgkvarkBig fat off-topic request: if you have talented friends, who know C++, computer science, physics, rendering, ML, whatever, and they care about environment and want to work on cutting edge technology with interesting problems, please send them my way! Tesla Autopilot Simulation needs talent right now, we are growing. Note: I assume this doesn't apply to readers of this channel directly, because you folks are all brilliant and are already doing cool stuff in Rust.20:27:33
7 Jun 2023
@m4b:matrix.orgm4bwgpu on vision pro when? :D03:48:36
@heavyrain266:mozilla.org@heavyrain266:mozilla.orgAt least it's worth bothering with Apple's new linker introduced in Sonoma 19:21:14
@heavyrain266:mozilla.org@heavyrain266:mozilla.orgCompilation on macOS is horribly slow19:21:26
@heavyrain266:mozilla.org@heavyrain266:mozilla.org * Compilation and cross-compilation on macOS is horribly slow19:21:39
@heavyrain266:mozilla.org@heavyrain266:mozilla.org changed their profile picture.19:45:53

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