1 Dec 2023 |
森口友治 | I not good in math | 18:21:37 |
morg7672 | Perlin noise may help here | 18:21:41 |
morg7672 | (Same one used in noise map effect) | 18:22:49 |
森口友治 | But unable to draw wavy effects | 18:24:13 |
morg7672 | Same as linear, but vertical ? | 18:24:14 |
森口友治 | Yes | 18:24:15 |
morg7672 | Nice | 18:24:17 |
森口友治 | I tried to use radial as reference | 18:24:28 |
森口友治 | But can’t make it right | 18:24:39 |
森口友治 |  Download IMG_9420.jpg | 18:25:42 |
森口友治 | This is the best I can do | 18:25:45 |
森口友治 | By offsetting the center_x to zone_height | 18:26:52 |
森口友治 | I’m looking for effects like | 18:30:16 |
森口友治 | /\ /\ / / \ | 18:30:19 |
morg7672 | Trying to reproduce the effect from signalrgb? | 18:31:06 |
森口友治 | Yes | 18:31:52 |
森口友治 |  Download IMG_9423.png | 18:31:54 |
morg7672 | If so, glsl (shaders) is the way to go | 18:31:55 |
森口友治 | I can’t code cpp, definitely can’t code glsl | 18:32:33 |
森口友治 | Audio sync is the closest, look alike effects | 18:33:38 |
morg7672 | I have litteraly zero time to work on openrgb currently. Work, work, work, IRL stuff. | 18:34:06 |
morg7672 | Juanuray calendar is pretty much empty though 👍 | 18:35:27 |
森口友治 | | 18:35:33 |
森口友治 | Can you rebase the text effect branch | 18:36:30 |
morg7672 | I can merge it as is, buggy.. 😬 | 18:49:00 |
morg7672 | Rebase without merging is an option as well, wont hurt | 18:50:04 |
morg7672 | I will rebase it if theres no huge conflicts a bit mater today | 18:50:42 |
morg7672 | * I will rebase it if theres no huge conflicts a bit later today | 18:50:47 |
2 Dec 2023 |
森口友治 | i try to checkout text-effect but
fatal: not a git repository: ../../.git/modules/Dependencies/inja
fatal: could not reset submodule index | 00:24:33 |
森口友治 | https://gitlab.com/OpenRGBDevelopers/OpenRGBEffectsPlugin/-/merge_requests/295 morg7672 add vertical linear and half radial to audiosync | 00:58:06 |