!GEweEzjaaSgaoxSOEi:t2l.io

Evelium

18 Members
Officially on the backburner, basically abandoned | A matrix chat client to facilitate communication | https://github.com/turt2live/evelium | Please help: https://git.io/evelium_help_wanted | Current build: https://evelium.io/app10 Servers

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17 May 2018
@cadair:cadair.com@cadair:cadair.comYeah I can see why the fractal people have gone the way they have19:18:57
@travis:t2l.ioTravisRyea, about 15/18 of the bugs can be fixed by trying again until they go away.19:19:07
@cadair:cadair.com@cadair:cadair.comOr are planning to go19:19:12
@MTRNord:matrix.ffslfl.netMTRNord I guess matrix doesn't do unix timestamps ;P in 48326 years 19:19:19
@cadair:cadair.com@cadair:cadair.com The best worst kinda bug lol 19:19:40
@travis:t2l.ioTravisRIt should be milliseconds since the epoch. I think moment wants seconds, so you might have to divide by 100019:19:49
@MTRNord:matrix.ffslfl.netMTRNord TravisR: yeah I think thats the cause. still funny a bit :) 19:20:11
@MTRNord:matrix.ffslfl.netMTRNordatleast no crash :)19:20:38
@travis:t2l.ioTravisRyet19:21:22
@travis:t2l.ioTravisRone of the things that caused my client to crash was this: https://github.com/turt2live/evelium/issues/9319:22:11
@travis:t2l.ioTravisREvelium happily stores all events, forever.19:22:19
@travis:t2l.ioTravisRand loads them all into memory19:22:25
@MTRNord:matrix.ffslfl.netMTRNordsounds like what Morpheus did until the rewrite :D19:22:56
@MTRNord:matrix.ffslfl.netMTRNordgrafik.png
Download grafik.png
19:23:24
@MTRNord:matrix.ffslfl.netMTRNordtimestamps work now :) no errors in console either (yet)19:23:38
@travis:t2l.ioTravisRyou'll know if it still prints errors when you receive a message and another timestamp tries to change it's timestamp at the same time.19:24:26
@MTRNord:matrix.ffslfl.netMTRNordhm evelium seems to log very verbose :) my console doesn't want to show up19:24:45
@travis:t2l.ioTravisR for me it was all the time because the account was in ~300 rooms. 19:24:47
@travis:t2l.ioTravisRah yea, it's verbose while it's not usable. Helps with debugging, probably.19:25:32
* @MTRNord:matrix.ffslfl.netMTRNord hopes offtopic and HQ are at some point with enough traffic to check if that error happens :)19:26:18
@travis:t2l.ioTravisRa filter is probably in the right place of the render loop to not cause the problem. The approach I took was a 3am attempt to get timestamps19:27:16
@MTRNord:matrix.ffslfl.netMTRNordsomehow MatrixHQ hits evelium really hard. it reaches max 0,3fps in there. switching to my morpheus room brings it up to 60fps. only differnce is uhm none. except maybe more members in the room19:28:25
@travis:t2l.ioTravisRit also tries to show every single event it has19:29:48
@travis:t2l.ioTravisRchances are your timeline is >300 events long19:30:00
@MTRNord:matrix.ffslfl.netMTRNord TravisR: according to log it stopped events showing while it had low fps. 19:30:20
@travis:t2l.ioTravisRsounds like you found the point where Evelium annoys Angular :p19:30:54
@MTRNord:matrix.ffslfl.netMTRNordgetting member events and member names in that time is taking a lot of cost according to the console analyse19:31:17
@MTRNord:matrix.ffslfl.netMTRNord1328 view updates in 2secs19:31:49
@_neb_github_=40travis=3at2l.io:matrix.orgGitHub [@travis:t2l.io] (deprecated) [turt2live/evelium] MTRNord opened issue #99: Evelium gets very low FPS while having MatrixHQ open [open] - https://github.com/turt2live/evelium/issues/99 19:35:31
@MTRNord:matrix.ffslfl.netMTRNordmade a issue including the Firefox Profile I made :)19:35:52

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